Are you searching for the best UX tool? If so, then you might have noticed that the tools out there vary greatly in terms of the features they offer. Because of that, it can be hard to assess if the user experience software you’re considering genuinely has all you need. Or, even, if you’ll need
(…)UXPin Blog — Design Studio
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Product Updates August 2024
Here are product updates that were released in UXPin in the last two months. They include new features, such as Paste & Replace, Flexbox for UXPin Merge, and a couple of usability and user management updates. Paste & Replace This feature allows you to copy an element to your clipboard, and then, swap it for
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Color Tokens in Open Beta – Simplify Color Management
As part of our commitment to help you create consistent user interfaces, we’re excited to introduce Color Tokens — a powerful tool that brings a new level of precision and organization to your design workflow. In open beta, you can set up a color token library, easily update your design system and control colors of
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FullStory Integration – Test Usability inside UXPin
Here’s some news that will make you rethink how you’re running usability testing. UXPin has an integration with FullStory, one of the leading product analytics tools. Get valuable insights on how your end users will interact with your product right at the prototyping stage. Key takeaways Design fully interactive prototypes that your test subjects can
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How to Bring Bootstrap Components to UXPin – npm Integration Walkthrough
UXPin’s npm Integration empowers design teams to prototype at a higher fidelity and with code-like functionality. Component-driven prototyping in UXPin allows designers to create prototypes that previously required engineers to code. With npm Integration, teams can bring component libraries to UXPin’s design tool and leverage full interactivity of shared components without complicated technical setup. Let’s
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What’s the Difference Between UXPin and Merge Technology?
You may wonder what the difference between UXPin and Merge is. And, which one is right for my design team? To put it simply, UXPin is an all-in-one design software that covers the entire product design process together, including design handoff, while Merge is a technology that allow you to bring interactive components to UXPin
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9 Tips to Design Faster and Tricks in UXPin
Our goal at UXPin is for designers to spend less time designing and building and more time testing and iterating on ideas. We have a ton of shortcuts and features to help designers prototype faster and get more meaningful results during testing. We’ve compiled a list of our top 9 tips and tricks to design
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Discover Patterns – Quickly Build and Keep New Components in a Merge Library
Improve the speed and consistency of your design process with the new Merge feature – Patterns, which makes building and reusing new components or their variants a breeze. Experiment with new UI elements while staying in line with what’s feasible, expand your design system, or save time on setting the same properties over and over
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New Ways of Revolutionizing Design Process – Insights from Design Value Conference 2022
During the Design Value Conference, our CEO, Yuga Koda, spoke on UXPin’s latest way of improving the design process for teams that would like to bring the single source of truth to design workflow, without developers’ help – Merge Component Manager with NPM integration. Yuga explained the “why” behind Component Manager and showcased how it
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How Does Auto Layout Work in UXPin?
Design faster with our feature – Auto Layout. Align all the components the way you want within seconds and speed up your design workflow. At UXPin, our goal has always been to simplify design process and make sure designers have enough time to focus on meaningful work. Auto Layout removes the pain of manual resizing
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Free and seamless collaboration for cross-functional teams
We have lived to see design teams transform from a few designers working in the corner of the open space to large cross-functional teams that collaborate with business, stakeholders, and development. Today, designers work with people from many departments, on all sorts of levels, in different timezones – sometimes even people from outside the company.
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Creative Pop-up Examples Done Right
Pop-ups are one of the most popular design patterns. That’s why we’ve put together some examples of pop-ups done right and backed them up with tutorials on how to create them in UXPin. The whole idea behind cookie consents When sites remember your login details, preferences, or store your shopping cart items for later, that’s
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What We Brought to UXPin Over the Last Months
At its heart, UXPin is a design and prototyping tool that takes your designs to the next level by giving them that “real product” feel thanks to many, many features – from real inputs and data to interactions and variables. Bridging the worlds of design and development, UXPin also brings out to the best of
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What’s New in UXPin 2.5
The UXPin 2.5 release brings Comments to the Editor! You can now leave and reply to feedback as you work on the design. We’re introducing the option to set different canvas sizes for each Page.
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See What to Expect in UXPin 2.5
Just like the rest of the world, we also work remotely now, but that’s not stopping us from building new features and adding improvements. Before we release UXPin 2.5 to you, we want to shed light on some of the features that are about to roll out: Comments in the Editor: New level of collaboration
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UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.
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