Heuristic evaluation is the review of a user interface based on a set of usability principles. It helps surface usability problems throughout the design process and can save countless hours of development time by fixing usability issues before they go live. A formal heuristic evaluation consists of 3–5 usability experts examining an interface to highlight
(…)UXPin Blog — Design Studio
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Design Handoff: What it Looks Like with UXPin Merge
The following article is written by UXPin’s developer, Robert Kirkman, who shares how UXPin Merge makes the design handoff easier from both (a developer and designer) perspectives. Once the prototypes are ready for production, the designer hands them off to developers. Such a process can be troublesome – the right tool stack being a part
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Design Project Management 101 – Methods, Tools, and Necessary Skills
To deliver successful outcomes, design project management incorporates several key UX functions, including creative direction, UX design, DesignOps, and design leadership. This article explores the design project management discipline, a manager’s skills, relevant tools, and the five stages from initiation to final delivery. Achieve better results during the design process with high-quality, interactive prototypes using
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Code to Design vs. Design to Code – Which is Better?
Just completed the final iteration of your prototype? Great! Let’s send the design to the development team, so they can translate it to code. Here the question pops up: is design to code really the best direction you can hope for? Actually, there’s a second model of working: pushing code to design and working with
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6 Design Culture Examples and How to Create Your Own
The design culture examples in this article demonstrate how design-driven companies create positive customer experiences and enhance overall business success. Creating a good design culture starts with understanding user needs, encouraging collaboration between departments, experimenting with new ideas, investing in the right tools, and developing design team rituals. Examples from J&J, PayPal, Rexlabs, Google, Revolut,
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What is Design System Theming? [+ 4 Use Cases]
Building a design system is expensive. Whether an organization develops from scratch or adopts an open-source design system, theming is crucial for customization. This customization could be as simple as creating a dark mode or a multi-brand design system to accommodate a product suite. Design tokens and variables are crucial to design system theming, allowing
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What is Continuous Discovery and How to Get Started?
If you’ve ever heard about continuous discovery (CD), then high chances are you associate it with the work of product managers. However, this agile approach to research and project refinement isn’t confined to product people work only. It’s also a critical part of how design teams shape products and create value. CD offers a method
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Taming Scope Creep in Product Design
Scope creep is a common issue in UX design projects. By proactively preventing scope creep, UX designers can ensure that their projects are completed on time and within budget. Establishing clear goals and objectives, creating a design brief, encouraging collaboration, planning for the unexpected, and creating a system of governance are all effective ways project
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Design Teams Goals and How to Set Them [With Examples]
Any design team needs to know exactly what they’re working towards. Without this, it can be easy to lose focus on the critical aims and goals of their work and projects. Design team goals are a great way to ensure your team is on track to completing the right tasks and to help productivity and
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What is Design Facilitation and How to Host Your First Session?
Workshops and design sprints are standard in most design processes. These collaborative exercises allow design teams to get valuable input from multiple departments and stakeholders. Design facilitation provides the essential planning and framework to ensure these exercises deliver successful outcomes. Facilitators must guide team members through various tasks and activities to achieve the activity’s goals
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UX Content Strategy – How to Create and Track it
Content exists across multiple touchpoints sourced from numerous creators. A UX content strategy ensures content production and governance remain high quality and consistency to enhance a product’s user experience while meeting business goals. We’ll explore two significant factors in developing and maintaining a content strategy: A content strategy team uses these facets to create a
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Design Handoff Basics – What Do Developers Need from Designers?
Design handoffs are a tense time. Designers and engineers speak separate languages and work within different constraints, making communication and collaboration challenging. The first step to bridging this gap is defining what engineers need for development. Communicating these needs at the start of the design process will help designers prepare accordingly and streamline the design
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Design Handoff Checklist – 47 Points that Will Guide You Through the Process
Is design handoff stresses you out? It won’t anymore. Let’s see the exact tasks you need to do to make design handoff better. Let’s explore! Design handoff doesn’t need to be point of friction between designers and engineers. Use UXPin Merge and bridge the gap between those teams by using a single source of truth.
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What is Collaborative Prototyping?
We’re always looking for new ways to enhance prototyping and cross-functional collaboration. Collaborative prototyping is a “hyper-efficient” sprint methodology to create a prototype in one day. Bring collaboration between designers and developers to the ultimate level. Introduce a single source of truth for design and create high-fidelity interactive prototypes in minutes that devs can replicate
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5 Mistakes that Kill Collaboration Between Designers and Developers
We’ve looked at how to make it easier for designers and developers to work together. But what roadblocks and workflows work against this collaboration? We’ve researched common mistakes design teams and product managers make when working with software engineers and how they can collaborate better. Reducing friction and roadblocks creates a smoother product development process
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