When restrain creativity? Dominik Strzałkowski of Bubble Browser shares some tips that got them to Evernote’s Dev Cup 2012 shortlist (and further). Part 1.
UXPin Blog — Design Studio
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What UX Designers Can Teach Marketers About Visual Storytelling
Start telling a more human story with your pitches. Few thoughts on how businesspeople and other marketers can take advantage of UX design principles.
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Four “Go-Mobile” Traps
Yinying Zhang shares her notes from a talk at a UX Eye meeting, so you can avoid some mobile traps. Seriously go mobile? Here comes the four traps.
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UX Poland – The Best UX Conference in Central Europe!
UX Poland – The largest and the most prestigious UX conference in Central Europe I’m proud to invite you to an amazing event that will take part 17th and 18th April, 2013 in Warsaw, Poland – UXPin home country. UX Poland is a mind blowing UX conference with worldwide respected speakers, design loving audience and
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Designing Form Validation – The Right Way
Small Task of Great Importance Form validation design is as tricky as a hyperactive squirrel. It’s a tiny thing that can steal your lunch (both a squirrel and dodgy form validation). No matter how boring it is for us designers – we need to follow certain rules to make the form validation our strength rather
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How To Get Started With Your UX Freelancing
Guest post by Georgina McNiff How to get started with your UX freelancing: Be that much better. There are many reasons why freelance work is appealing for UX designers: the ability to choose your own clients, to be your own boss, and the freedom to be able to work from home in your pajamas…sometimes. So
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The Importance of Copywriting in User Experience Design
Click to see the full size it doesn’t get prettier, but certainly gets more readable. The importance of copywriting in User Experience Design Importance of copywriting in User Experience Design should never be underestimated. Whether you sell books, encourage people to read your blog, or try to persuade visitors to sign up to a b2b
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Product Manager and UX Designer – What’s the Difference?
Photo Credit: pelican via Compfight cc Product Manager vs. UX Designer I always advocate in favor of broad definition of User Experience Design practice. The one that contains not only UI design, but whole set of activities that lead to creation of a great product. Here’s the definition from my recent ebook UX Design for
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How to Recognize Great UX Designer?
Not so long ago (though in pre-UXPin times), I was working as UX Manager. That’s a great position to be. Taking care of interfaces intertwined with taking care of the team of talented designers. I was constantly thinking about skills great UX designers possess and ways of enhancing these skills among my people. Let me
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Lean UX vs. Agile UX – is there a difference?
Lean UX vs. Agile UX – in the kingdom of buzz words and acronyms User Experience Design world is a well established kingdom of acronyms and buzz words. UX, IxD, IA, UCD, CX, agile UX, lean UX, guerrilla research, strategic UX, Emotional design… we’re swimming in the sea of strange words risking catastrophe of miscommunication
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Wireframing And Creating Design Documentation – Free Course With UXPin
We’re here to provide the value for the UX community! We believe – that’s the right thing to do and… we’re just starting. Below you’ll find first free course that we’ve created with DesignModo. The basic idea behind the series was to provide: solid (101 style) introduction to User Experience for beginners knoweldge refreshment for
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Designers solve problems by building interfaces. Polemics with Joshua Porter.
Philosophy of Design The Design industry is a kingdom of philosophers. Our meta discussions are endless. We constantly try to define and re-define our own field. Decisive response to environmental change (like Agile and Lean) takes us literally years. And I love it. Meta discussions show that we deeply care about our jobs and give
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AgileHeads Wrong for UX
Liz Hubert wrote a blogpost on the bad role misunderstood Agile plays in a product development and in fact, why it’s wrong for User Experience (both as an outcome of UX Designer work – the product and as a community of UX Designers). This is a subject that I tried to address several times (including
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In UX Design: Create more than you need.
Great designers create many more artifacts and drafts of ideas that they actually use. Don’t ever stop at the first version of whatever you do. It came back to me with the great Bento Box no. 1 by LUXr. I’m trying out the box working on Customer Development for UXPin. First step in the LUXr
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Architecture of User Experience Design process. Wireframes & co.
User Experience requires solicitous care and a thoughtful design process. Attention and emotions of people are fragile. Designing for them forces us to use sophisticated techniques. Let’s discuss today architecture of our design processes. Are wireframes, paper prototypes, cognitive walks through, qualitative studies, site maps, conceptual diagrams, etc. essential? Are you trying to sell as
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