As with many design systems teams, at Iress, we want our design system (which we call the IDS) to be more than simply a set of components. We want our design system to be a framework that our colleagues love to use and something that helps anyone at Iress create great experiences for the people using our product and services.
UXPin Blog — Design Studio
-
-
Lean UX: Expert Tips to Maximize Efficiency in UX
Everything is about lean these days. The lean startup, lean manufacturing, lean software development, lean UX, and the list goes on! The goal with all of these lean processes is to trim the fat. Remove the systems and processes that slow or disrupt productivity. Key takeaways: Choosing the right design tool can help streamline UX
(…) -
Rapid Prototyping Process and Fidelity – A 5-Minute Guide
Prototyping is the cornerstone of the design process. Rapid prototyping accelerates the prototype phase so UX teams can push final designs to engineering teams faster.
-
What is Desirability, Viability, and Feasibility? [+ Design Review Template]
See how to use a simple Sketch template to improve the focus of your design reviews.
-
12 Design Collaboration Tools for Fast and Organized Work
The design process is a collaborative effort where designers seek input and ideas from other design teams, product teams, engineers, and other stakeholders. Design collaboration tools help bring these people and ideas into a centralized workflow to increase productivity and streamline projects. UXPin Merge is a design technology that’s able to sync design and development,
(…) -
Assumptions Mapping – How to Remove Guesswork Out of Design
Assumptions mapping is important because it creates awareness of team members’ assumptions and potential associated risks. By making assumptions explicit and visible, teams can critically evaluate their validity and test them through research and validation methods. This approach fosters a more user-centered, data-driven design process, improving outcomes and user experiences. Test your user assumptions and
(…) -
How Do You Incorporate Feedback into Your Designs?
Constructive feedback provides UX designers with different perspectives, helping to highlight areas that may require improvement or revision. This process is essential as designers are often too close to their projects, blinding them from possible flaws or enhancements. Feedback helps align product design with user needs and business goals, improving the design’s usability, user experience,
(…) -
Heuristic Evaluation – 5 Usability Principles to Help Guide Your Work
Heuristic evaluation is the review of a user interface based on a set of usability principles. It helps surface usability problems throughout the design process and can save countless hours of development time by fixing usability issues before they go live. A formal heuristic evaluation consists of 3–5 usability experts examining an interface to highlight
(…) -
User Goals vs. Business Goals – Finding the UX Tipping Point
Striking the right balance between user and business goals is crucial for an organization and its products’ success. To deliver win-win solutions, product teams must encompass user objectives, desires, and challenges while meeting a company’s strategic goals. We explore user vs. business goals and common associated KPIs. We also look at two real-world examples from
(…) -
UX Customer Journey — How to Map Out User Experience
Customer journey maps are effective visualizations that help organizations understand their customers and create better experiences. Product teams use these journey maps during the design process to solve usability issues, streamline user experiences, and identify opportunities that help the organization achieve its business goals. Creating customer journey maps requires research, collaboration, the right tools, and
(…) -
Stakeholder Interview Questions – What to Ask About During Discovery?
Stakeholder interviews can be an anxious and overwhelming experience for first-timers wanting to impress. These interviews are crucial for UX design because they provide valuable details, context, and insights that guide projects–information designers can only get through relevant stakeholders and experts. This article provides a seven-step template for planning and conducting stakeholder interviews, including how
(…) -
Design Handoff: What it Looks Like with UXPin Merge
The following article is written by UXPin’s developer, Robert Kirkman, who shares how UXPin Merge makes the design handoff easier from both (a developer and designer) perspectives. Once the prototypes are ready for production, the designer hands them off to developers. Such a process can be troublesome – the right tool stack being a part
(…) -
Design Project Management 101 – Methods, Tools, and Necessary Skills
To deliver successful outcomes, design project management incorporates several key UX functions, including creative direction, UX design, DesignOps, and design leadership. This article explores the design project management discipline, a manager’s skills, relevant tools, and the five stages from initiation to final delivery. Achieve better results during the design process with high-quality, interactive prototypes using
(…) -
10 Examples of Design Decisions and How to Make them
Design decisions define the direction and outcome of design projects. Designers use research and data to validate assumptions and eliminate biases during the decision-making process. Making decisions is one part of this process. Design teams must also articulate their thought process to get stakeholders, engineers, and product owners on the same page. Articulate your design
(…) -
Code to Design vs. Design to Code – Which is Better?
Just completed the final iteration of your prototype? Great! Let’s send the design to the development team, so they can translate it to code. Here the question pops up: is design to code really the best direction you can hope for? Actually, there’s a second model of working: pushing code to design and working with
(…)
UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.
Start your free trial