Design Leadership Archives https://www.uxpin.com/studio/blog/category/design-leadership/ Mon, 24 Jun 2024 04:14:12 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 Design System Documentation in 9 Easy Steps https://www.uxpin.com/studio/blog/design-system-documentation-guide/ Fri, 15 Mar 2024 11:24:15 +0000 https://www.uxpin.com/studio/?p=36909 Design systems provide you with a complete set of standards to enhance and manage your design efforts – from beginning to end. But in order to build and maintain a functional design system, first, you’ll have to commit time and effort before enjoying the benefits of a well-oiled design machine. Looking for a design system

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Design systems provide you with a complete set of standards to enhance and manage your design efforts – from beginning to end. But in order to build and maintain a functional design system, first, you’ll have to commit time and effort before enjoying the benefits of a well-oiled design machine.

Looking for a design system management tool? UXPin Merge is a technology for bringing design library’s components to UXPin and using them in prototyping. Read more about UXPin Merge.

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What is design system documentation? 

Design system documentation is a comprehensive guide on using a design system. It contains UI elements, components, and design language together with an explanation of how to use them. It helps share, consume, and execute these rules. This ultimately helps designers and developers to model their efforts around delivering a more predictable UI.

Design system documentation plays a crucial role in facilitating the adoption and implementation of a design system. It helps ensure consistency, efficiency, and predictability in UI design and development efforts, ultimately leading to a better user experience across products and platforms.

Two types of structuring design system documentation

A typical design system comprises a component library encompassing UI design elements and other components along with workflows. Design systems thus work to unify pattern libraries and style guides into a single cohesive experience.

Task-specific design system documentation

According to Heidi Adkisson, Principal UX Designer & Partner at Blink UX, while there are many different design documentation variants, some of the more task-specific types include:

  • User Stories – allow designers to base their approach on the user needs perspective.
  • Screen Flow Diagrams – are great for showing how a user might navigate between screens. 
  • Use Cases – offer longer, more objective narratives which hold enormous benefits down the line. 
  • Page-Level Documentation – describes an overview of a page’s function, purpose, and instructions for demos. 
  • Scenario Narratives – outline descriptive narratives around how to perform specific tasks. 

Structural design system documentation

Other design documentation types related to docs from a structural perspective and often include:

  • Object Model – which provides a structural view of a system.
  • Architecture Map – communicates how the app or site is structured in general.
  • Standardized Components – talk about standardized elements which are shared across the system. 
  • System Vocabulary – lists the specific words, phrases, and other relevant system-specific language. 
  • Navigational Framework – describes menu items, navigation elements, and control mechanisms. 

Why do you need to document your design system? 

Design documentation is today an essential component of any design system. From providing context to describing team coordination efforts and maintaining a clear record of the system’s component library, component documentation is fundamental to successful design. 

Design system documentation was once considered “non-critical” and was often overlooked. Without ever being exposed to the potential of design system documentation, stakeholders had no idea of the value that documentation could bring. 

Following the emergence of Google’s Material Design, it quickly became clear that design documentation was critical. Most design documentation consisted of disorganized notes and bullet points, leaving most of the vital information out of the system. Material Design changed all that, adding the necessary structure and warranting the need to document.

Documenting a design system comes with a raft of benefits as well:

  • It provides a vision for the team to buy into – By creating design documentation that focuses on people, instead of black and white technical directives, you’re able to establish a clear vision that teams can refer back to when they lose focus. 
  •  It gives the design system a clear, material structure – By keeping ahold of processes, designers and developers can better rely on a plan which has been laid out in front of them, instead of existing as an idea or general objective. 
  •  It helps you to save resources – A good, high-quality document design infrastructure will save on costly trial-and-error mistakes, allow teams to optimize their time and effort, and ensure that reusable design patterns get recorded and later replicated. 
  •  It drives engagement and satisfaction – Big projects can take a hefty toll on teams. Effective design documentation gives them something real to work towards – something they can count on when the going gets tough. 
  •  It improves efficiency and productivity – With everything the team needs documented and made available, things get done faster, while keeping everyone on the same page. 

Without effective design documentation, successfully designing and delivering a product to market is near-impossible. Design system documentation has become essential by providing the rationale behind specific design decisions and helping users understand and interact with the model. 

9 steps to creating design system documentation

Step 1: Understand who is going to use the documentation

The very first step in design system documentation is to kick things off by looking at the market you’re doing all this work for – your users. Without understanding what they want, you’ll likely get your design goals and results very wrong. 

Think about categorizing your documentation as a product and your team as the consumers of that product. Focus on who will be using this documentation, what you’ll need to include to give them the context they’re looking for and how to structure it in a way that it’ll be easy to consume. 

Step 2: Outline the documentation needs of each component

Next, you’ll need to establish an outline covering the needs of each component and should include design guidelines on:

  • Patterns
  • Code snippets
  • Colours
  • Images
  • Fonts 
  • ADA compliance guidelines and more.

Component documentation should consider the needs of your organization first and foremost before considering the outline in the context of other design elements. 

Step 3: Create a style guide

Style guides help to establish the basis for the visual presentations of the documentation and offer a guideline for the visual and content elements of a design system. Style guides begin by looking at the other design documentation elements and describe the colors, logo prominence, and overall language tone. Ultimately, they serve as the template for others to use.  

Step 4: Create a reusable template that you can share with your team

Then, you’ll need to draft a template your team can reuse over and over while sharing it with one another. Having a recyclable documentation template saves your team time, keeps things consistent and ensures that everyone understands what they’re looking at.

Step 5: Develop a single source of truth

Establishing, articulating, and documenting a single source of truth is probably one of the most important product design components. This universally approved agreement centers on everything your design team will be working on. From icons and color schemes to type scales and buttons – if everyone knows and understands what things need to look like, things will flow far more smoothly. 

Start either with basic design components, found in your component library – created with tools like UXPin – or commence with the development phase, with React components defining the origins. UXPin, for example, allows you to ensure consistency throughout the company with UXPin Merge’s design system versioning. 

Keep creating a single source of truth for your team to design from when working on projects. UXPin Merge offers a design system versioning, allowing you to optimize your single source of truth design approach and to manage code-driven prototyping with it. With tools like UXPin, you can make use of baked-in open-source libraries or import your own design system via Git, Storybook or NPM integration.

Step 6: Include a starter’s kit

Design kits are a sometimes-overlooked component of good design system documentation. However, these necessary resources represent the “starting point” elements that are so essential for good user experience. Starter kits are the perfect onboarding tools and are flexible enough to range from step-by-step guidelines to advanced user manuals.   

Step 7: Collect feedback

Feedback lets you know when a design system is working well, and when it isn’t. Some organizations, for example, limit their feedback collection mechanisms to GitHub issues, creating challenges for designers and less-technical role players in giving their thoughts. 

Alternative feedback collection methods like website feedback boxes on documentation sites allow users to describe and submit the issue. A streamlined feedback channel without the need to open a GitHub issue allows anyone looking to provide any feedback the ability to do so quickly and via the documentation platform.

Step 8: Distribute the responsibility

Documenting can be a labor-intensive task for which people aren’t always willing to volunteer. But sharing its importance with the team helps them to understand the value of taking care of it. Instead of burdening one person with this challenge, consider sharing the responsibility of doing so across the team. This way, you’ll get a variety of insights as well as make the task easier to accomplish. 

Step 9: Update it regularly

Design systems need to be maintained, kept clean, and relevant. Continually keep an eye on identifying potential problem areas, reducing discrepancies, and streamlining the number of active systems. 

A good example here would be to establish a single source of truth for your React story code examples for your documentation site and design system components, updated regularly to ensure they align with each other. 

UXPin also boasts a regular update feature. Whenever making changes to a master component from a design system, UXPin allows you to update it in the system immediately, ensuring everything stays completely aligned.

Build Prototypes with your Design System

A sound design system needs to be supported by clear, unambiguous component documentation that enriches your component library and revolves around a single source of truth. 

As a general good practice rule – documentation is everything. It keeps track of progress, milestones, wins, and losses, lets you go back, review and learn, and – most importantly – allows people to understand and follow the design system itself. 

Do you need to ensure that your design system is being implemented? UXPin with Merge technology allows you to use UI components from your design system in prototyping. Simply import them to UXPin, drag and drop them in design editor and create consistent prototypes that look like a finished product. Read more about UXPin Merge.

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UX Design Frameworks – What Are The Most Useful Ones? https://www.uxpin.com/studio/blog/design-frameworks/ Fri, 08 Mar 2024 16:27:39 +0000 https://www.uxpin.com/studio/?p=35821 UX design framework is a valuable tool that helps us create user-centered, consistent, and efficient digital experiences. It’s not a one-size-fits-all solution but rather a flexible guideline that can be adapted to different projects. Many organizations and startups adopt one or more UX design frameworks to deliver successful projects. Design teams use these frameworks to

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design frameworks

UX design framework is a valuable tool that helps us create user-centered, consistent, and efficient digital experiences. It’s not a one-size-fits-all solution but rather a flexible guideline that can be adapted to different projects.

Many organizations and startups adopt one or more UX design frameworks to deliver successful projects. Design teams use these frameworks to guide decision-making and solve problems.

Key takeaways:

  • A UX design framework is a structured approach that designers follow to create consistent and user-friendly digital products, websites, or applications.
  • It helps designers make informed design decisions while ensuring a cohesive and enjoyable user experience.
  • Design frameworks can help with project delivery, like Lean UX or Double Diamond, or achieve outcomes for a specific feature by applying the Fogg Behavior Model or Hooked Model.

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What is a Design Framework?

A design framework is a set of tools, workflows, protocols, and processes for design projects. Design frameworks provide teams with a systematic approach to solving problems and delivering projects.

Design frameworks help with onboarding new hires or handing over responsibilities. By following a familiar, structured process, new team members know where they are in the design process and how to carry the project to completion.

lo fi pencil

In large organizations, with multiple cross-functional teams working on the same product, a design framework ensures teams communicate and collaborate to maintain the highest quality and consistency in workflow and delivery.

Design frameworks guide teams rather than force everyone into a specific way of thinking and working. Instead of telling team members what to do, the framework provides a systematic path to finding a solution.

Why do we need design frameworks?

 Some of the core benefits of using a design framework include:

9 Examples of UX Design Frameworks

process brainstorm ideas

UX design frameworks provide structure to the design process and product development. There are several frameworks design teams use, depending on the outcome they want to achieve.

User-Centered Design (UCD)

user centered design framework by interaction design
Source: Interaction Design Foundation

User-Centered Design (UCD for short) is a UX desig frameworksn that places the needs, preferences, and behaviors of the end-users at the forefront of the design process. The central premise of UCD is to create products, services, or systems that are intuitive, efficient, and enjoyable for the people who will use them.

Some key principles and aspects of User-Centered Design include:

  1. Empathy for Users: The design process begins with a deep understanding of the user. Designers conduct user research to gain insights into users’ needs, goals, pain points, and behaviors.
  2. Focus on Usability: Usability is a critical aspect of UCD. Designers aim to make products easy to learn and use, minimizing user errors and frustration. This involves creating clear navigation, logical
  3. Prototyping and Testing: Designers create prototypes early in the design process. These prototypes are tested with real users to identify issues before design handoff.
  4. Continuous Improvement: Even after the product is launched, this approach encourages ongoing monitoring and refinement based on user feedback and changing needs.

In essence, User-Centered Design is a holistic approach that aims to create products that not only meet business goals but, more importantly, meet the needs and expectations of the people who use them, resulting in a better user experience.

Design Thinking Process

design thinking process ibm 2
Source: IBM’s Renner Modafares

The design thinking process is the basis for most UX frameworks and workflows. It’s the framework every UX designer learns when studying UX design worldwide.

The design thinking process is an iterative user-centered framework with five stages:

  1. Empathize: Discover what your users need
  2. Define: Determine the problem you want to solve
  3. Ideate: Develop possible solutions to users’ problems
  4. Prototype: Create prototypes
  5. Test: Test your prototypes with users & stakeholders

Read more about those five stages of the design thinking process.

Double Diamond

double diamond
Source: UX Collective

The double diamond is an outcomes-based design framework favored for design innovation. The framework encourages collaboration and creative thinking where team members develop and iterate on ideas.

There are two stages (diamonds) and four steps to the double diamond framework:

Stage One – Preparation:

  • Discover: UX teams conduct UX research to understand user needs and problems. Researchers must engage with end-users through interviews and usability studies to empathize and find issues.
  • Define: Teams use insights from discovery to define and prioritize the problems their project must solve.

Stage Two – Prototyping & Testing:

  • Develop: UX teams use various ideation and prototyping methods to develop ideas and solutions to users’ problems.
  • Deliver: Teams must test their solutions with end-users and stakeholders. They reject solutions that don’t work and iterate to improve those that do.

Hook Model

hooked model 2
Source: Webkul

Nir Eyal developed the Hook Model as a UX design framework to “build habit-forming products.” The framework encourages designers to approach these projects ethically while delivering value to customers.

The Hook Model is a four-stage process, including:

  1. Trigger: Understand what external or internal triggers users to take a specific actions
  2. Action: Define the action you want users to take
  3. Variable reward: An unexpected, positive reward users get for completing an action
  4. Investment: Provide users with an incentive to invest more time in the product, thus repeating the cycle

 Further reading: 

Lean UX

lean ux cycle 1
Source: Plain Concepts

Lean UX is a collaborative UX design framework that prioritizes outcomes over deliverables. Designers must use data rather than assumptions to drive decisions. This methodology delivers leaner, problem-solving products because it eliminates features where there is no need.

There are three stages to the Lean UX framework:

  • Think: Outcomes, assumptions, user research, ideate, mental models, sketches, storyboards
  • Make: Wireframes, UI design, mockups, prototypes (minimum viable products), value propositions, hypotheses
  • Check: Analyze data & analytics, usability testing, stakeholder and user feedback

Further reading: 

Agile UX

agile ux
Source: UXmatters

Agile UX is a design framework created to align with agile software development. Like agile software development, agile UX has 12 guiding principles.

  1. Customer experience (CX)
  2. Harnessing technological and social change
  3. Development timelines that make good use of resources
  4. Adaptive collaboration
  5. Building projects around motivated individuals
  6. Effective communication across team channels
  7. Working applications and high-quality UX as success benchmarks
  8. Sustainable development
  9. Technical excellence is relative
  10. Simplicity
  11. Cross-functional teams
  12. Adaptable, flexible teams

Further reading:

BASIC Framework

basic ux framework infographic
Source: Basic UX

BASIC UX is “a framework for usable products.” The relatively new design framework provides interaction design guidelines for modern product development.

The BASIC acronym follows five principles:

  • B = Beauty
  • A = Accessibility
  • S = Simplicity
  • I = Intuitiveness
  • C = Consistency

Within each principle are a series of questions designers must ask themselves to achieve a successful outcome. 

Beauty:

  • Is the visual design aesthetically pleasing?
  • Does it follow the style guide?
  • Are high-quality visuals used?
  • Is it properly aligned?

Accessibility:

  • Can ‘everyone’ use it?
  • Does it comply with standards?
  • Is it cross-platform compatible?

Simplicity:

  • Does it reduce the user’s workload?
  • Is it free of clutter and repetitive text?
  • Is its functionality necessary?

Intuitiveness:

  • Is the functionality clear?
  • Can the user achieve their goal with little or no initial instructions?
  • Can the user easily repeat the task without further instruction?
  • Can the user predict the outcome/output?

Consistency:

  • Does the product reuse existing UI patterns?
  • Are the design language, images, and branding consistent with the design system?
  • Does it appear in the right place at the right time?
  • Does the product perform consistently every time?

Organizations can adapt these questions or add their own to ensure they’re relevant to the product and its users.

Further reading: BASIC UX – A Framework for Usable Products.

The UX Honeycomb

Morvilles User Experience Honeycomb 35 Useful fit for practical use in the clinical
Source: Researchgate

Peter Morville’s UX Honeycomb is a holistic UX design framework listing seven principles. These seven principles guide each design decision to deliver high-quality products and user experiences.

The UX Honeycomb’s seven principles include:

  1. Useful: Products must serve users and solve their problems
  2. Usable: Designs must be intuitive and easy to use
  3. Desirable: The user interface design must be aesthetically pleasing and deliver a positive user experience
  4. Findable: Search, and navigation must be clear and obvious
  5. Accessible: Designs must be accessible to all users, including those with disabilities
  6. Credible: Users must be able to trust the product and its content
  7. Valuable: The final product must deliver value to users and the business

The Fogg Behavior Model

fogg framework
Source: UI Patterns

The Fogg Behavior Model, developed by B J Fogg from Standford University, suggests behavior or action is the result of three elements converging:

  • Motivation
  • Ability
  • Trigger

Like the Hooked Model, the Fogg Behavior Model helps designers build products that increase usage and engagement over time. Fogg emphasizes that “baby steps” are the best way to develop long-term behaviors.

A fantastic example many of us have experienced is any digital game. The first level is easy, giving players a sense of accomplishment, thus triggering further engagement. The game gets incrementally more challenging as players spend more time engaging with the product.

Further reading: 

End-to-End Product Design With UXPin

collaboration team prototyping

UXPin is an end-to-end design solution with the tools and features to deliver high-quality products. UX designers can leverage UXPin’s code-based design tool to create high-fidelity prototypes that look and function like the final product.

Prototyping and testing are crucial components of any design framework. UXPin’s built-in design libraries enable design teams to build high-fidelity prototypes to test ideas throughout the design process.

Meaningful Testing Feedback

Code-based prototypes look and function like the final product, producing meaningful, actionable results from usability testing and stakeholders. UX designers can make quick changes and iterate on ideas to find a solution that meets both user needs and business goals.

Streamlined Design Handoffs

With higher fidelity and functionality, UXPin’s code-based prototypes play a crucial role in streamlining the design handoff process so that engineers can deliver the final product with greater accuracy and efficiency.

Enhance your end-to-end design process with UXPin’s code-based design tool. Sign up for a free trial to explore all of UXPin’s advanced features and start creating better user experiences for your customers.

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Design Strategy — Definition, Scope, and Value https://www.uxpin.com/studio/blog/design-strategy/ Wed, 06 Sep 2023 08:58:29 +0000 https://www.uxpin.com/studio/?p=49974 A design strategy’s importance lies in bridging the gap between business aspirations and user needs. Creating alignment across all design decision-making enables more effective and efficient product development. Its strategic approach ensures organizations don’t just design for design’s sake; instead, design teams generate value for both the business and its users. Key takeaways: Execute your

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Design Strategy min

A design strategy’s importance lies in bridging the gap between business aspirations and user needs. Creating alignment across all design decision-making enables more effective and efficient product development. Its strategic approach ensures organizations don’t just design for design’s sake; instead, design teams generate value for both the business and its users.

Key takeaways:

  • Design strategy is a plan that indicates how design is supposed to meet business and user goals.
  • Design strategy contains various analyses, design objectives, and a plan of implementation to accomplish goals set by UX and UI designers.
  • Design strategy is a valuable deliverable that helps team focus, define goals, and scope of their work.

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Design with interactive components coming from your team’s design system.

What is a Design Strategy?

A design strategy is a comprehensive plan outlining how UX design can help accomplish business needs and user goals. It actively integrates business objectives with creative solutions to solve user problems, fostering better products, services, and experiences.

What’s Included in a Design Strategy?

A design or DesignOps leader typically delivers the design strategy as a written document, either as a PDF or via the organization’s intranet, project management software, or knowledge-sharing repository.

A comprehensive design strategy encapsulates several elements to guide design efforts toward achieving business objectives and meeting user needs. It often includes:

  • Business Objectives: Clearly outline the business goals the design aims to support, such as revenue growth, market expansion, or customer retention.
  • User Needs: Detail the target users’ needs, preferences, and expectations based on thorough user research.
  • Market Analysis: Provide an overview of the market environment, including industry trends and competitor offerings.
  • Design Objectives: Specify what the design aims to achieve regarding user experience and interface aesthetics.
  • Implementation Plan: Include a roadmap outlining implementation, including key tasks, timelines, and resource allocation.
  • Performance Metrics: Identify the KPIs to measure the effectiveness of the design strategy.

How the Business Strategy & Design Strategy Work Together

While distinct, business and design strategies work harmoniously to propel an organization forward. The business strategy centers on market analysis, competitive advantage, and financial planning. It lays the groundwork for an organization’s overarching goals, including market expansion, revenue growth, and customer retention.

Conversely, design strategy concentrates on applying design to achieve these business goals. It merges creative problem-solving with business objectives, focusing on customer experiences and interface aesthetics. It shapes how products, services, and user experiences align with customer needs and business aspirations.

Despite their differences, true innovation occurs at the intersection of business and design strategies. Organizations can deliver superior products and services that fulfill user needs and drive business success by syncing business vision with user-centric design.

The Scope of a Design Strategy

The scope of a design strategy extends far beyond aesthetics into various aspects of an organization, guiding the creation and development of products, services, and brand identity to ensure alignment with both business and user goals.

Areas of influence

  • Product: The design strategy shapes the creation of products, ensuring they meet user needs and deliver a compelling user experience, thus driving engagement and loyalty.
  • Service: In service design, the strategy ensures the service aligns with user expectations and business objectives, promoting consistency and quality.
  • Branding: It guides brand development, ensuring brand consistency in messaging and visuals across all platforms to enhance brand recognition and trust.
  • Marketing: Design strategy also influences marketing materials and campaigns, assuring they communicate effectively with the target audience, support brand identity, and drive conversions.

User experience (UX) and user interface (UI)

Design strategy plays a vital role in UX and UI development. It’s the blueprint UX/UI designers follow to create engaging, intuitive, and user-friendly interfaces. By putting the user at the center of the design process, a well-defined design strategy ensures that the end product or service meets the user’s needs and aligns with the business’s strategic goals.

Understanding a Design Strategy’s Value

A design strategy offers value to both the organization and its designers. It serves as a framework guiding product development, branding, and service design, keeping user needs and business goals in harmony. For designers, it provides clear direction and aligns their creative efforts with strategic objectives, increasing the efficacy and relevance of their work.

Contributes to business success

  • ROI: A robust design strategy can drive ROI by creating products or services that resonate with users, leading to higher engagement and revenue.
  • User Satisfaction: The strategy ensures products align with the organization’s design principles to create intuitive and practical experiences that drive user satisfaction and loyalty.
  • Efficiency: The design strategy streamlines the product development process, saving time and resources by providing a clear direction.
  • Brand Perception: Consistent and meaningful design enhances brand perception and trust, contributing to a strong brand reputation.

An example of how a design strategy delivers value

Netflix is one of the most famous examples of employing design thinking and an effective design strategy to drive business growth. Using a design strategy centered on user behavior and preferences, Netflix successfully developed features such as personalized recommendations and an intuitive interface. 

This user-centered approach not only retains existing users by providing an engaging experience but also attracts new users through positive word-of-mouth. This design strategy aligns with their business goal of growing and retaining a healthy user base, ultimately leading to increased ROI and market share.

What to track to prove the value of a design strategy?

Tracking these UX metrics and key performance indicators (KPIs) can provide quantitative evidence of a design strategy’s value, aligning it with business goals and user satisfaction.

  • User Engagement: Measures like session length, page views, and active users can indicate how engaging your design is.
  • User Satisfaction: Surveys or user feedback can reveal how satisfied users are with the design. Net Promoter Score (NPS) is a standard metric used.
  • Conversion Rates: This indicates the percentage of users performing a desired action, such as purchasing or signing up for a newsletter. A higher conversion rate often signals a successful design.
  • User Retention: The number of users who return to use your product or service over a specific period can highlight the long-term appeal of your design.
  • Revenue Growth: An increase in sales or revenue can directly link the design strategy’s impact on business objectives.
  • Time on Task: How long it takes users to complete a task using your design can indicate its usability and efficiency.
  • Error Rate: The frequency of user errors when interacting with the product or service can reveal areas of the design that need improvement.

A design strategy must also assess internal operational value, including workflows, tools, time-to-market, efficiency, etc., to get a holistic view of design investments and ROI.

For example, a new design may not necessarily impact the end user, but the new process or tool introduced to deliver it reduces the project cost, ultimately increasing profitability.

Tracking DesignOps’ value in a design strategy

DesignOps practitioners can also track efficacy and efficiency metrics within design teams to quantify the value of workflow investments relating to the strategy. 

Efficacy is about behavior – doing the right things. It produces qualitative results that are often subjective. Some efficacy example metrics include:

  • Empathy and ongoing user engagement
  • Ideation and experimentation cycle times
  • Composition of teams’ skills (skill matrix)
  • Design skills’ distribution
  • Perceived value of design by cross-functional partners
  • Designer satisfaction and retention

Efficiency is measurable and quantifiable using numbers, percentages, and ratios. It’s about the processes and doing things correctly. You can set a baseline or status quo marker and measure DesignOps’ impact against that metric.

Some examples of measuring efficiency include:

  • Tools’ ROI (cost/engagement/adoption)
  • Testing and prototyping lead time (time)
  • Number and type of quality reviews
  • Team productivity (resources utilization)
  • End-to-end delivery time (time)

How to Create a Design Strategy

Creating a design strategy requires thorough preparation before delving into actual strategy development. It involves understanding the organization’s business model, the target audience, and the market environment. It’s crucial to clearly understand business goals, user needs, and the organization’s expectations for design’s ROI.

Understanding business goals and user needs

Start by understanding the business goals and user needs. Business requirements might include expanding market share, enhancing customer retention, or driving revenue growth. 

Conversely, user needs focus on the functionality, accessibility, and usability of the product or service. The aim is to create a design that aligns with these parameters, creating a symbiosis between business goals and user satisfaction.

Here are four common ways to understand business goals and user needs:

  • Conduct stakeholder interviews with executives, managers, and team members. Their insights can reveal the organization’s strategic goals, pain points, and expectations for design.
  • User interviews and surveys provide invaluable insights into user needs, expectations, preferences, and pain points. This primary research can help understand what users want from a product or service.
  • Analyzing user behavior data can provide insights into what users like or dislike about the current design.
  • Market Research helps understand industry trends and competitor offerings to determine what users might want or expect.

Implementing Design Strategy in DesignOps

DesignOps is instrumental in implementing and managing design strategy. It’s their responsibility to operationalize the strategy, bridging the gap between the design team and other business functions. 

DesignOps ensures the alignment of design work with strategic goals, optimizes processes, and fosters collaboration for the seamless execution of the design strategy.

Incorporating the design strategy

  • Alignment: Ensure everyone involved, including stakeholders, designers, and developers, understands the design strategy and its objectives.
  • Roadmap Development: Create a detailed roadmap outlining the actions necessary to implement the design strategy.
  • Workflow Optimization: Streamline design workflows to execute the strategy, reducing bottlenecks and encouraging productivity efficiently.
  • Resource Allocation: Assign the right resources, including people and tools, to the right tasks in the strategy execution.
  • Measurement: Define and track KPIs that reflect the effectiveness of the design strategy, enabling continuous improvement.

Challenges and how to overcome them

  • Misalignment: Discrepancies between design efforts and strategic objectives can hinder progress. Regular alignment meetings and open communication can help tackle this issue.
  • Resource constraints: Limited resources can slow down strategy execution. Efficient resource allocation and prioritization can help manage this challenge.
  • Resistance to change: Implementing a new strategy often comes with resistance. Change management techniques, including training and support, can aid in overcoming this resistance.
  • Inconsistent measurement: Assessing the design strategy’s effectiveness is challenging without the right metrics. Identifying and tracking relevant KPIs can address this challenge.
  • Collaboration issues: Without smooth collaboration between teams, strategy implementation can fail. Encouraging a collaborative culture and using collaborative tools can mitigate this issue.

Enhance Product Design With UXPin Merge

Does your current design tool stack support seamless cross-functional product development?

UXPin’s Merge technology bridges the gap between design and development, allowing DesignOps to focus on strategic design initiatives that create value for the organization.

Optimize design workflows while enhancing designer/developer collaboration to deliver higher-quality products more efficiently. Discover UXPin Merge.

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What is Desirability, Viability, and Feasibility? [+ Design Review Template] https://www.uxpin.com/studio/blog/design-review-template-balancing-desirability-viability-feasibility/ Wed, 23 Aug 2023 09:48:06 +0000 https://www.uxpin.com/studio/?p=15119 See how to use a simple Sketch template to improve the focus of your design reviews.

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According to IDEO, a truly innovative product must have desirability, viability, and feasibility for sustainable long-term growth and success.

The design thinking process involves research, or a design review, to determine what product and features will serve your customers the best. A successful design review identifies a problem your competitors aren’t solving that will benefit both your end-users and the business.

But, where do you start? How do you find this competitive edge? And how do you know if it’s a viable business model that serves users and the organization?

This article explores research during the conceptualization phase of design thinking and how to identify an idea that meets three key criteria:

  • Desirability – is a need that the user have to use a product.
  • Viability – is a commercial value of releasing a product.
  • Feasibility – is practical and technical constraints of creating a product.

Does your design tool provide you with features to take a product from concept to design handoff? UXPin is an advanced end-to-end design tool that makes it easy to create prototypes with live React, Storybook or npm components. Check why this approach to prototyping can help you. Discover UXPin Merge.

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What are Desirability, Viability, and Feasibility in Design?

Desirability, viability, and feasibility is a design thinking methodology to test ideas, concepts, and hypotheses to determine if you have a unique value proposition (aka unique selling point) and whether it’s worth pursuing.

Without checking all three boxes, you increase the risks, costs, and potential for failure. You could say desirability, viability, and feasibility are a risk analysis methodology for ideas – a toolkit to find that innovation sweet spot.

By applying this methodology, you can pinpoint the weak points in your design concepts, do further research or scrap the idea and move on.

Where Does this Methodology Originate?

IDEO, a global design company, conceptualized the desirability, viability, and feasibility design thinking methodology in the early 2000s as a way to test ideas.

IDEO recognized that the best ideas succeed when they fulfill this trifecta. Conversely, “great ideas” often fail when they miss one or more of these three criteria.

Let’s look through these three lenses to understand how this trifecta fits together.

Desirability

The first box designers must check is desirability. If your product idea has no market value and people don’t want or need it, it won’t sell. 

Researching desirability will also tell you whether your product is a want or a need. For example:

  • You need to get to work which you can do by walking, taking public transport, driving, carpooling, etc.
  • You want a car to get to work because it offers convenience, and maybe more luxury than public transport.

A need is something your customers cannot live without, while a want is often a more desirable option to fulfilling that need. Both check the box for desirability, but a product that fulfills someone’s need is far more valuable than something someone wants or is “nice to have.”

heart love like good

To find a desirable product, you must research your customers and identify pain points (wants and needs) that you can fulfill. 

  • Does your product solve someone’s problem?
  • Do your competitors offer a solution? 
  • Do you have a better idea? 
  • What makes your idea unique, and why would someone choose yours over the competition?
  • How will your product make end-users feel?
  • Is your product so desirable that people will tell their friends?
  • Will your product be something that once people try it, they won’t want to live without it?

When researching desirability, the intention is to stress-test your idea to find the gaps that need fixing. The more gaps you fill, the stronger your product and the better it will stand up against rigorous stakeholder questioning and customer satisfaction.

Viability

Viability tells you whether or not your product makes business sense. Even if you have the most desirable product in the world, if it’s too expensive or isn’t profitable, then it’s not a good business model.

A truly viable product idea makes business sense in the short-term and into the future. The quicker and longer it can deliver a positive return on investment, the higher the viability of your design idea.

user bad good review satisfaction opinion

A fantastic example of viability is how Coca-Cola designed a beverage formula in 1886 that’s still one of the most consumed drinks in the world today! That initial investment created massive wealth for its inventors and still delivers incredible returns for shareholders more than 135 years later.

Viability is also about societal and environmental impact—the ethical aspect of your design. Will your digital product provide a positive gain for society? In 2021, Facebook whistleblower Frances Haugen released documents showing that the social media giant’s internal research showed that Instagram creates anxiety, depression, and suicidal thoughts among teenage girls.

Instagram might deliver high financial returns in the short term, but is this harm to teenagers sustainable long-term? And what will governments do to regulate Facebook and Instagram?

Facebook is a massive company with the resources to overcome societal controversy, fines, and lawsuits. But, a smaller company or startup will mostly like fold when confronted with similar pressures. 

So, when we look at viability, it must provide value for the business, customers, and society. Some questions you might want to consider include:

  • What has to be true for this design to work?
  • What will it cost to turn your design into a functioning product?
  • Do you have the capital investment to build the new product or feature?
  • What is the pricing model? And, can the business make a profit?
  • How long will it take to see a positive return on investment?
  • Is the product sustainable?
  • How does the product impact society?

Like desirability, viability requires you to research, analyze, and stress-test ideas to ensure they’re viable and sustainable.

Feasibility

Feasibility looks at your current resources to determine if you’re capable of developing the product in the foreseeable future. Designers must consider how the product will impact the business.

settings

Some feasibility factors include:

  • Technical constraints
  • Financial constraints
  • Product’s impact on branding, marketing, customer support, and other areas of the business
  • Estimated time-to-market
  • Operational capabilities

Ideally, you want to design a new product or feature within the company’s current capabilities using available resources. When you have to build infrastructure to support a new product, you increase the risks and costs.

Here are some feasibility questions you might want to consider when designing a new product or feature:

  • Does the current design system have the components to develop the new product?
  • How long will it take to design and develop the product?
  • Do you have enough product designers, UX designers, and engineers to build and scale the new product?
  • Can our technical constraints support the new design?
  • Will the organization need to hire new talent?
  • If you have to extend the organization’s capabilities, how can this benefit future products?
  • What impact will the product have on the brand?
  • Will the product’s release impact other areas of the organization, like marketing, sales, and customer support? And do these departments have the capacity for more work?

Using Desirability, Viability, and Feasibility in a Design Review

Organizations conduct a design review during the early stages of a product design to evaluate the design against specific criteria. The goal is to identify any problems with the design or prototype before developing it–which carries the costs of infrastructure, marketing, sales, customer support, and more.

Essentially, the organization wants to know the product design’s desirability, viability, and feasibility.

A UX Design Review Template

Applying the desirability, viability, and feasibility design thinking methodology will give you the insights and data to present a comprehensive and objective design review to stakeholders. 

mobile screens

Below is a structure or template you can use to present your design review so that it’s easy for stakeholders to read and digest.

The problem: State the problem succinctly. The design and business teams will build a shared understanding from this foundation.

The system (current state): Show how the current system works (if it’s an existing product) to help put the problem in context. Later, you can show how the system could work with your proposed experience.

The Jobs To Be Done (JBTD): A shared understanding of what motivates your customers is crucial for a design review. As Tony Ulwick defines JBTD: “a lens through which you can observe markets, customers, user needs, competitors, and customer segments differently, and by doing so, make innovation far more predictable and profitable.” This lens helps stakeholders understand how customers decide whether to “hire” or “fire” your solution.

The business objective: State the business value and ROI for solving this customer problem.

The metrics that matter: You can’t improve what you don’t measure. These metrics should enable you to quantify the business and customer value you’ll create through your new product design.

The proposed experience: Summarize the proposal in a sentence. Make it clear and understandable. The people in the room need to understand how this proposal relates to the problem you’ve previously articulated.

The implications of your proposal: How will your proposal impact other parts of the business? Maybe you don’t know. Understanding this early in the product design process is critical to achieving balance in desirability, viability, and feasibility.

Basic experience design: Present your wireframes, mockups, prototypes, or minimum viable product (MVP) so that stakeholders can visualize how a customer might find the product desirable.

testing observing user behavior

Insights informing the design: What led you to choose this design? What were the insights, hypotheses, etc.? Show your depth of thought in a few bullet points.

Hypotheses about the new design

  • What are your hypotheses about the new design? 
  • How did you arrive at this hypothesis? 
  • How can you align these hypotheses to the metrics you believe matter?

These should be clear and testable. By conducting tests with clear pass/fail metrics, these hypotheses should also give you a strong foundation for measuring the incremental progress you’re making.

The team’s collaborative focus: Why are you all in the room? What input do you need from stakeholders? This section of the design review template helps set a clear context and focus for the stakeholders responsible for the product’s success.

With UXPin Merge, you can use built-in component libraries to quickly assemble high-fidelity prototypes and MVPs and present these to stakeholders during the design review. This will definitely speed up your time to market, and make you release quality products faster. Discover UXPin Merge.

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Design Planning 101 – A Step-by-Step Guide https://www.uxpin.com/studio/blog/design-planning/ Tue, 11 Jul 2023 09:22:08 +0000 https://www.uxpin.com/studio/?p=48601 Design planning promotes consistency, scalability, and efficiency throughout the design process, resulting in a higher-quality end product and a more satisfying user experience. Increase your end product’s quality and deliver better user experiences with interactive prototypes from UXPin. Visit our Merge page for more details and how to request access. What is Design Planning? Design

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design planning min

Design planning promotes consistency, scalability, and efficiency throughout the design process, resulting in a higher-quality end product and a more satisfying user experience.

Increase your end product’s quality and deliver better user experiences with interactive prototypes from UXPin. Visit our Merge page for more details and how to request access.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

What is Design Planning?

Design planning is a strategic project planning process of outlining and organizing the design approach for a digital product. It sets the foundation for effective collaboration, efficient execution, and successful outcomes in the product development journey.

Design planning involves, but is not limited to:

  • Setting clear objectives
  • Defining design principles and guidelines
  • Establishing information architecture
  • Determining the overall visual and interaction design direction

Why is Design Planning Important?

Design planning is crucial in digital product development as it provides a roadmap for the design team. It ensures that design decisions align with user needs, business goals, and brand identity.

Effective design planning helps streamline the product design process by conducting thorough research, defining clear goals, and establishing guidelines to reduce ambiguity and minimize rework. It enables effective communication among team members, facilitates stakeholder alignment, and increases the chances of creating a user-centered, visually appealing, and functional digital product.

Who is Responsible for Design Planning?

Someone from the design team is typically responsible for creating the design plan. The individual varies depending on the organization and org structure. Some common examples include:

While the design team is responsible for creating and executing the design plan, it’s a collaborative effort involving multiple teams and stakeholders to align user needs with business goals and objectives.

Aligning Design Efforts for Business Success

designops efficiency person

In a recent webinar hosted by UXPin titled Strategies for Building a Resilient DesignOps Practice, experts Salomé Mortazavi, Meredith Black, and Adam Fry-Pierce discussed the importance of aligning design efforts with business strategies. The panelists shared insights on the challenges design teams face and how DesignOps can address these challenges.

Key challenges in aligning design efforts

Salomé Mortazavi, Senior Director of DesignOps and Design Systems at SiriusXM, highlighted that a common root cause of challenges faced by design teams is the lack of alignment and understanding of Design’s role within the overall business strategy. Salomé emphasizes the importance of creating a shared vision and aligning the design and business charter.

Addressing bottlenecks and inefficiencies

Meredith Black, a DesignOps consultant, added that design teams often face bottlenecks and inefficiencies due to fragmented processes, communication gaps, and resource constraints. 

Meredith stresses that DesignOps can streamline workflows, create design systems, and foster collaboration across teams, which helps in moving forward with deliverables.

Planning and vision setting

The panelists also discussed the significance of planning and vision-setting in aligning design efforts. Salomé shared that her go-to tool for planning is aligning roadmaps around a maturity model she calls the Design Maturity Index. This strategy involves continuous planning throughout the year to ensure design efforts align with business objectives.

The following high-level design planning framework provides a step-by-step process to create a comprehensive plan for digital product development.

Step 1: Understanding the Problem

idea 1

The first step is understanding the problem and target audience. Design frameworks like design thinking, double diamond, Agile UX, and others help designers research and plan projects with a user-centered mindset. To understand the problem, design teams will: 

  1. Conducting user research: gather insights about the target users through interviews, surveys, and usability testing to understand their behaviors, preferences, and pain points.
  2. Defining project goals and objectives: provide direction for the design planning process by outlining what the final product aims to achieve and the problem it intends to solve.
  3. Analyzing user needs and pain points: crucial for designing a product that effectively addresses their problems by analyzing research findings to identify patterns, trends, and user requirements.
  4. Identifying business requirements and constraints: aligning the plan with organizational budget limitations, technical feasibility, and timeline considerations ensures a viable and successful product outcome.

Step 2: Establishing Design Principles and Guidelines

lo fi pencil

Design systems are valuable in design planning as they provide a comprehensive framework for establishing design principles and guidelines. A design system will simplify or mitigate having to set principles and guidelines for every project.

Defining design principles

Design principles serve as guiding statements that inform the overall approach to design. They outline the fundamental values and goals teams must include in the product’s design. Defining design principles helps maintain consistency, coherence, and a user-centric focus throughout the design process.

Setting usability guidelines

Usability guidelines establish standards and best practices that ensure the product is easy to use and provides a positive user experience. These guidelines cover navigation, layout, content organization, and interaction design. Setting usability guidelines helps create a consistent and intuitive user interface that meets user expectations and needs.

Incorporating brand guidelines and visual identity

Brand guidelines and visual identity elements define the visual representation of the product and ensure consistency with the organization’s brand, including typography, color palette, logo usage, and imagery style. Incorporating brand guidelines and visual identity elements into the design planning process helps maintain a cohesive and recognizable brand presence across the product.

Step 3: Creating Information Architecture

screens prototyping

Designers can establish a solid information architecture that ensures a logical and intuitive user experience, making it easier for users to find and navigate through the content and features of the digital product.

Conducting content audit and inventory

Begin by reviewing and analyzing the existing content within the app or website by identifying all the relevant information, assessing its relevance and quality, and determining what to keep, revise, and remove.

Organizing information and content structure

Organize the information into a clear and logical structure by grouping related content, creating categories and hierarchies, and establishing a coherent flow of information for users to navigate.

Creating user flows and navigation maps

Mapping user flows allows you to identify the most intuitive and efficient ways for users to achieve their goals. Navigation maps, on the other hand, visually represent the structure of the website or application, showing how different pages or sections are connected.

Designing wireframes and low-fidelity prototypes

Wireframes serve as a blueprint for the final design and focus on the arrangement of content, functionality, and user interactions. Low-fidelity prototypes allow for user testing and feedback before investing significant resources into high-fidelity prototypes.

Step 4: Defining Interaction Design

testing user behavior pick choose 1

A product’s interaction design must facilitate smooth and engaging user experiences, enabling users to navigate and interact with the digital product seamlessly.

Mapping user interactions and actions

Map the product’s interactions and actions to understand user goals, define user journeys, and identify touchpoints where users engage with the interface.

Designing intuitive and user-friendly interfaces

Create intuitive, user-friendly interfaces by designing clear navigation, logically organizing content, and ensuring the UI elements are consistent and visually appealing.

Incorporating interactive elements and microinteractions

Interaction design includes designing buttons, menus, forms, and other interactive components that respond to user input. Microinteractions, such as hover effects or animated transitions, can add subtle but meaningful feedback to user actions.

Step 5: Visual Design and Branding

The design plan must guide designers in creating visually appealing and cohesive designs that align with the product’s brand and effectively communicate its purpose and message to the users.

  • Choose an appropriate visual style that aligns with the product’s objectives and target audience. 
  • Defining color palettes and typography to create a visually pleasing and consistent design, including colors that evoke the desired emotions and choosing legible fonts that reflect the brand’s personality.
  • Creating visually appealing layouts and components like buttons, cards, or icons, paying attention to spacing, hierarchy, and balance to ensure a harmonious and engaging design.
  • Ensuring consistency and coherence in visual design involves defining design patterns, guidelines, and style guides that provide a framework for maintaining consistency across all design elements and screens.

Step 6: Collaboration and Communication

designops increasing collaboration talk

As we discovered from our DesignOps experts above, collaboration and incorporating stakeholder feedback are crucial for design planning. Establishing effective communication channels, collaborating with stakeholders and cross-functional teams, and conducting design reviews and feedback sessions, facilitates knowledge sharing to align the design plan with business goals.

Collaboration and communication considerations for the design plan include:

  • Establishing effective communication channels, including project management tools, email, instant messaging platforms, or virtual collaboration spaces, to ensure smooth and timely communication among team members.
  • Collaborating with stakeholders and cross-functional teams involves key stakeholders, such as product managers, developers, and marketers, throughout the design process to gather their insights and align the design decisions with the overall product strategy.
  • Conducting design reviews and feedback sessions provides an opportunity to present design concepts, prototypes, or wireframes to the relevant teams and gather constructive feedback to iterate and improve the design.

Step 7: Project Management and Timeline

design and development collaboration process product

Effective project and timeline management are essential for keeping design initiatives on track, optimizing resource utilization, and ensuring timely delivery of design outputs.

  • Creating project schedules and milestones ensures a structured and organized approach to design planning and execution.
  • Managing design resources and timelines ensures that design tasks are appropriately scheduled and coordinated within the overall project timeline.
  • Tracking progress and adapting to changes to meet project goals and address any unforeseen challenges or changes helps maintain open lines of communication with stakeholders to ensure alignment and make informed decisions.

Deliver Better Product Outcomes With UXPin Merge

UXPin Merge bridges the gap between design and development to simplify design planning and product development. With design and engineering teams in sync, DesignOps can spend more time on strategic initiatives rather than wasting resources on redundant processes–like updating multiple design libraries and documentation.

With a real single source of truth, the design system team syncs updates to every team with one release–no more separate design libraries for designers, developers, prototyping, etc. Teams can access UI components and documentation from one centralized repository, resulting in absolute consistency, zero design drift, and minimal technical debt.

Streamline your design process with a single source of truth from Merge. Visit our Merge page for more details and how to request access.

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10 Fun Design Team Activities to Try Out in 2023 https://www.uxpin.com/studio/blog/fun-design-team-activities/ Thu, 22 Jun 2023 11:11:04 +0000 https://www.uxpin.com/studio/?p=48305 Successful designs are the result of a cohesive and creative design team. But how do leaders build teams that are rich in these skills? There may not be a universal formula for creating the perfect team, but fun design team activities offer room for collaboration and exploration.  Team building starts with engagement, and when done

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Fun Design Team Activities

Successful designs are the result of a cohesive and creative design team. But how do leaders build teams that are rich in these skills? There may not be a universal formula for creating the perfect team, but fun design team activities offer room for collaboration and exploration. 

Team building starts with engagement, and when done well, it results in a strong design culture. This article explores the ways in which you can support active involvement and encourage collaboration in your design team.

Boost your team happiness with a design technology that reduces duplicated work to zero. Try UXPin Merge and design prototypes with components that are interactive by default and reusable across the whole product development process, from design to development. Discover UXPin Merge.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

How Do You Engage a Design Team?

Recent studies suggest that as much as 18% of employees are disengaged in their work. With the remote workplaces and fractured team structures that followed in the wake of COVID-19, encouraging engagement is no simple task.

Before pursuing any of the following activities, customize these concepts to best suit your team’s needs and your design operation goals. Some workplaces may allot time for activities, while others may require voluntary attendance outside of company hours.

To maximize involvement, be sure to accommodate the needs of everyone in your group. The design team may even benefit from the involvement of other teams within your company, so keep an open mind as you refine these activities to support your team vision statement.

Ask team members to name examples of good and bad design

image 2

Comparing exercises help refine an individual’s perspective of what makes a good design. When coupled with the opportunity to choose self-identified examples of good and bad design, this can also highlight diverse perspectives.

Start by having each employee name three examples of design that they qualify as “good”. These choices can then be discussed amongst the team in a way that allows each member to explain the aspects that they are drawn to in designs. These personal interpretations inspire self-reflection in individuals and the adoption of various perspectives for the group, as patterns in preferences are noticed.

This method can also be used in reverse. Instead of identifying three examples of good design, team members can identify and discuss examples of bad design. To keep this exercise constructive, especially in the face of conflicting views or in large groups, it is helpful to have a moderator.

Set up design team book club

Reading has been found to evoke engagement, especially when you apply deep reading practices. This form of literary interpretation is the result of readers drawing connections between other materials or real-world applications. And what better way to encourage these connections than to create a design team book club?

Much like a regular book club, one member would choose a book for the group to read, set a designated time frame to read the book, and then facilitate a conversation about it. Books focused on design and technology might be the most directly related to improving your team’s skills.

Still, classic titles concerning other topics can also support growth. You may be surprised to find that a variety of books can be related to your team’s work.

Organize a design workout

color id brand design

Most people align workouts with sports, but a workout can be any form of training intended to improve a set of skills. Innate skill and strength may help some teams succeed, but the most successful teams work out diligently to refine their skills as a group. In this sense, a design team is no different from a sports team!

Design-centered workouts can range from individual prompt-based design sketches to group challenges focused on communication. When generating workouts for a team, consider the factors that will impact team participation, like time and location.

Play a Tarot Card game

user choose statistics group

Context is key, and a special set of tarot cards can make that clear. With a set of tech tarot cards teams can view concepts and designs in relation to the many contexts they might end up in, such as environmental or relationship impacts.

This activity puts a focus on product impact. Also, much like standard tarot cards, each of the tech cards is intended to invoke ideas of both positive and negative outcomes. Teams can pass around a few cards from the deck and share their interpretation of how designs would fair in the face of each context.

Not only will this exercise highlight diverse views with a team, but it may also reveal areas of improvement on projects. Best of all, these cards can be downloaded from The Artefact Group for physical or virtual use.

Question mingle

team collaboration talk communication ideas messsages

Is a team really a team if its members don’t know each other? Whether your design team is new or old, there is a good chance it can benefit from some team building. Question mingling is an activity that encourages employees to ask each other questions in an effort to build relationships, trust, and learn each others’ strengths.

The setup is simple. Each employee gets to jot down three questions. Then, members pair up, ask each other their questions, and trade questions before meeting with another member. Time limits and a moderator are important to keep this activity flowing smoothly, especially when it comes to big groups and tight timelines.

“This VS That” game

button interaction click hover

There are few things as engaging as friendly competition, and that is exactly what this activity promotes. The “This VS That” game requires your team to be split into two groups that will host a spirited debate to decide which one of their topics wins.

The moderator picks the two combating topics and they can be as silly or serious as you see fit. One team can formulate an argument for waffles while the other stands for pancakes, or you can use this activity to encourage the assessment of two designs.

The goal is to get each team communicating and thinking creatively, so whether there is a true winner is completely up to you.

Hold 15 min, voluntary calls

user laptop computer

A global study from 2021 found that about 1 in every 5 workers felt as if their organization did not care about them as a person. So how can you help team members feel like valued individuals in a team, rather than a corporate number?

Making time for conversation that goes beyond current projects can help your team members see their colleagues as individuals and also feel seen. Getting to know teammates on a more personal level allows for deeper team bonding and it can be a fun activity.

The key to keeping these 15-minute calls fun is ensuring they are voluntary. This way colleagues who like to chat will be engaged in this activity and more introverted individuals will not be pushed out of their comfort zone.

Share future design trends

scaling prototyping

It can be easy to get caught up in the current moment, so engaging in activities that encourage forward-thinking can keep your team on their toes. A facilitated discussion regarding future design trends can spark some interesting and possibly profitable concepts from your team.

  • How will data-driven algorithms impact our industry?
  • What does AI have in store for the future of design?
  • How will nostalgia-influenced design differ in the future from what it was in the recent past?

Every future-focused question you can come up with is an opportunity to explore future design trends as a team.

Escape rooms

Problem-solving is an important skill in the world of design, and it is even more useful when possessed by a team. Instead of waiting for your team to encounter problems in projects and hoping they will learn to problem-solve as a team in a timely fashion, you can prime them for problem-solving.

Escape rooms are the perfect playground for teams to explore each other’s strengths, compensate for weaknesses, and collaborate. In a way, escape rooms mirror the deadlines and creative collaboration needed to complete projects at work, but without any repercussions.

You might be surprised to see how many people are familiar with and excited about escape rooms when you offer this activity. Individuals from other teams might also want to get involved in some company-wide collaboration.

Bonus: create activities for the entire product team (devs included!)

When team-building activities are opened up to the entire product team, the options for engaging individuals expand. When designers are paired with software developers or other product-centric team members, interesting side projects are created.

Some companies may come up with competitions like hackathons to encourage collaboration between team members. A software company, Netguru, held an interdisciplinary competition to develop an NGO app, resulting in a functional app for Poland’s largest charity within 4 weeks!

Activities targeted at the entire product team can be a force for good that benefits worthy causes, company collaboration as a whole, and individual development.

At UXPin, the value of collaboration on this level is a driving factor behind our function. With a centralized design process and the option to use UI coded components in prototypes, employees from all parts of a product team can collaborate with ease. Check how to connect designers and devs fast. Discover UXPin Merge.

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Design Team Vision Statement – Definition and Steps https://www.uxpin.com/studio/blog/design-team-vision-statement/ Tue, 23 May 2023 09:33:21 +0000 https://www.uxpin.com/studio/?p=44850 A strong vision statement drives a design team’s actions while contributing to the product and organization’s success. This article explores how to create an effective design team vision statement, understand its purpose, and analyze real-world examples from leading organizations. We also provide a step-by-step framework for developing and implementing your design team’s vision statement. Align

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Team Vision Statement min

A strong vision statement drives a design team’s actions while contributing to the product and organization’s success. This article explores how to create an effective design team vision statement, understand its purpose, and analyze real-world examples from leading organizations. We also provide a step-by-step framework for developing and implementing your design team’s vision statement.

Align teams with a shared vision and scale design operations with UXPin Merge. For more details and how to request access, visit our Merge page.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

What is a Vision Statement?

A design vision statement outlines the long-term goals and desired future state for a product or organization’s design department. It provides designers with a clear direction or “north star” and is a source of inspiration and motivation.

Aligning Vision and Mission Statements

A vision statement and a mission statement combine to provide a comprehensive understanding of an organization’s purpose and direction.

The vision statement outlines the desired future state and long-term aspirations, while the mission statement defines the organization’s core purpose and strategies to achieve the vision. These statements create a cohesive framework that guides decision-making, fosters alignment, and unifies teams toward a common goal.

Importance of a Team Vision Statement

image 11

Creating a team vision statement helps establish a foundation for Design’s direction and decision-making processes. An inspiring vision statement encourages teamwork, inspires creativity, and drives innovation by fostering a shared understanding of the design team’s goals and aspirations.

This vision statement anchors the team, enabling designers to navigate challenges and focus on delivering high-quality, user-centric solutions that align with the department’s long-term objectives. When properly implemented, a design vision statement is a powerful tool that fuels the department’s growth and success in line with the company’s mission.

The role of a UX strategy in creating a vision statement

A company’s UX strategy shapes the design vision statement by outlining the desired user experience and guiding design principles. Ideally, a company should establish its UX strategy first, as it serves as a blueprint for the design vision statement, ensuring that the design team’s goals align with the company’s vision statement and broader objectives.

How Design or DesignOps Leaders shape a team vision statement

The Design or DesignOps Leader plays a pivotal role in shaping the vision by facilitating collaboration, fostering a culture of innovation, and guiding the team towards shared objectives. They are responsible for translating the company’s UX strategy into actionable goals, ensuring that the design department’s vision aligns with the company’s values and mission.

Understanding the Purpose of a Team Vision Statement

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Aligning goals and values

A team vision statement aligns the design department’s goals and values, ensuring that each team member works cohesively and prioritizes the organization’s overarching objectives while staying true to its core values.

Creating a shared sense of direction

A good vision statement fosters a shared sense of direction by providing a clear roadmap for the team, outlining the desired future state, and inspiring team members to work collectively toward achieving common aspirations.

Guiding decision-making processes

The team vision statement guides decision-making processes within the design department by setting a framework that influences choices and actions, ensuring consistency and alignment with the team’s long-term objectives.

Key Elements of an Effective Team Vision Statement

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Clarity and focus

A focused and clear vision statement ensures the concise and effective communication of the design department’s objectives, facilitating a unified effort toward shared goals.

Example of applying clarity and focus: “Empowering our design team to create seamless, user-centric experiences that elevate our brand and inspire customer loyalty.”

Inspirational and aspirational

A compelling vision statement is inspirational and aspirational. It must motivate team members to strive for excellence and establish what the design department seeks to achieve.

Example of applying inspirational and aspirational: “Pioneering innovative design solutions that revolutionize the way users interact with technology, setting new industry standards.”

Reflecting the team’s core values

A vision statement should embody the team’s core values, aligning the design department’s actions and decisions with the principles that define its identity and purpose.

Example of embodying the team’s core values: “Championing empathy, collaboration, and continuous learning as we craft user experiences that are both intuitive and impactful.”

Future-oriented and adaptable

A successful vision statement is future-oriented and adaptable. It enables the design department to navigate evolving market conditions and shifting priorities while maintaining a clear sense of direction and staying true to its foundational principles.

Example of incorporating future-oriented and adaptable: “We are committed to anticipating user needs and staying at the forefront of design trends and technology advancements.”

How to Create a Design Team Vision Statement

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Gather insights from team members and stakeholders

The first step is to gather input from team members and key stakeholders. This collaborative approach fosters buy-in and ensures your vision statement considers diverse perspectives. For example, conduct brainstorming sessions or use anonymous surveys to gather insights on team goals, values, and aspirations.

Identify common themes and values

Analyze the feedback to identify recurring themes and shared values that resonate with the team. Look for patterns in the input and highlight aspects that consistently emerge. For example, if team members frequently mention empathy, collaboration, and innovation, these values should inform your vision statement.

Define the department’s purpose and aspirations

Use the themes and patterns from step two to define the design department’s purpose and aspirations. This step involves clearly stating the team’s reason for existing and the desired outcomes they want to achieve through their work. For example, your design department’s purpose may be to create engaging, accessible user experiences that drive customer satisfaction and loyalty.

Craft a concise, memorable statement

Craft a concise and memorable vision statement using the insights gathered that encompass the team’s purpose, values, and aspirations. This statement should be clear, actionable, and easy to remember. For example, “Designing user experiences that delight, empower, and inspire, driven by empathy, collaboration, and innovation.”

Test and refine your vision statement

Share the draft vision statement with team members and stakeholders for feedback. This iterative process ensures your vision statement resonates with the team and organization.

Communicate and implement the vision

After finalizing your design team vision statement, share it with the entire team and integrate it into your daily operations. This step involves incorporating the vision into team meetings, goal-setting processes, and decision-making frameworks. For example, display the vision statement in the team’s workspace, reference it during project kick-offs, and use it as a guiding principle for performance evaluations.

Embedding the Vision Statement into Your Design Culture

team leaders teams

Here are some tips for embedding your vision into your organization’s design culture:

  • Regularly communicate the vision statement with your team to keep it fresh in their minds. For example, you can start team meetings by recapping the vision and highlighting its relevance to current initiatives.
  • Incorporate the vision statement into onboarding and training to ensure all team members are aligned. For example, discuss how the vision shapes the design department’s work and decisions during onboarding.
  • Integrate the vision statement into performance evaluations and feedback. For example, discuss how a designer’s work contributed to realizing the vision during performance reviews.
  • Celebrate successes aligned with the vision to reinforce its importance. For example, when a project embodies the vision statement’s principles, highlight it during a team meeting and praise the team’s efforts.

Vision Statement Examples from Leading Organizations

IDEO

We believe a better future is for all of us to design.”

Design teams can learn from IDEO’s vision statement by embracing the idea that creating a better future is a collective responsibility. This statement empowers designers to take an active role in shaping the world around them and emphasizes the importance of inclusive design practices.

IBM Design

IBMers believe in progress—that by applying intelligence, reason, and science we can improve business, society, and the human condition. Given our scale and scope, good design is not just a requirement, it’s a deeper responsibility to the people we serve and the relationships we build.”

IBM’s vision statement reinforces the importance of leveraging intelligence, reason, and science in their work and understanding that good design is a fundamental responsibility. The statement also highlights the impact of design on both business and society, emphasizing the role of designers in driving positive change.

MUI

“We aim high trying to design the most effective and efficient tool for building UIs, for developers and designers.”

MUI’s vision statement focuses on the team’s pursuit of excellence in its tools and processes. This statement highlights the importance of continuously improving and optimizing UI design solutions to serve developers and designers better, ultimately enhancing collaboration and efficiency.

Did you know you can bring MUI components into the design process to create prototypes that look and feel like the final product?

Import any open-source UI library or your company’s design system into UXPin using Merge technology to create a single source of truth across design and development. Learn more by visiting our Merge page.

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8 Signs That You Need a Design System https://www.uxpin.com/studio/blog/signs-that-you-need-design-system/ Thu, 18 May 2023 14:18:50 +0000 https://www.uxpin.com/studio/?p=44800 Design systems have become indispensable for product teams in today’s rapidly evolving digital landscape. A well-implemented design system improves visual consistency and coherence and fosters better teamwork and communication among design teams, developers, and stakeholders. It accelerates the design and development process, enhancing scalability and maintainability and improving user experiences and product quality. This article

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X Signs You Need a Design System min

Design systems have become indispensable for product teams in today’s rapidly evolving digital landscape. A well-implemented design system improves visual consistency and coherence and fosters better teamwork and communication among design teams, developers, and stakeholders. It accelerates the design and development process, enhancing scalability and maintainability and improving user experiences and product quality.

This article explores eight common product development challenges and how a design system can solve them. By recognizing these signs and implementing an effective design system, your team will be better equipped to navigate the complexities of modern product development and deliver exceptional digital experiences to your users.

Deliver high-quality products faster and eliminate costly errors with UXPin Merge. Visit our Merge page for more details.

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Design with interactive components coming from your team’s design system.

Sign #1: Inconsistent UI and UX

process direction way path 1

The problem: Inconsistent user interfaces and user experiences can lead to confusion and frustration for users, negatively impacting their perception of your products.

This inconsistency may stem from design fragmentation, miscommunications, or a lack of standardization among designers and developers working on different parts of a product or multiple products.

How a design system can help: A design system provides a single source of truth with everyone using the same reusable UI components, patterns, layouts, fonts, colors, and guidelines. This shared system ensures consistent visual language and functionality throughout your products.

By establishing clear standards and best practices, a design system reduces the risk of inconsistency and promotes a cohesive, intuitive user experience that strengthens your brand identity and user satisfaction.

Sign #2: Design and technical UI debt

settings

The problem: Design and technical UI debt are the consequences of shortcuts and poor decisions in the design and development process. Over time, these compromises can lead to inconsistencies, usability issues, and a fragmented user experience, resulting in a significant effort to address these problems later.

How a design system can help: Implementing a design system helps prevent design and technical debt by establishing a unified set of UX design principles, components, and a pattern library. This unified approach ensures that designers and developers work with a shared understanding, reducing the likelihood of miscommunications and inconsistencies.

By adhering to the design system’s guidelines, your team can create a cohesive and consistent user experience, mitigating the accumulation of design and technical UI debt in the long run.

Further reading: how Talabat’s product team used front-end debt to create a business case for their design system Marshmallow.

Sign #3: Difficulty in maintaining and scaling your product

design and development collaboration process product 1

The problem: Maintaining and scaling its user interface becomes increasingly complex as your product evolves. Design debt accumulates, and the lack of consistent design patterns can make updates and expansions challenging, time-consuming, and resource-intensive.

How a design system can help: A design system lays the foundation for scalable design by providing reusable components, standardized patterns, and clear guidelines that make maintenance and growth more manageable. With a design system in place, you can efficiently introduce new features and make design updates while maintaining consistency and quality. This streamlined approach saves time and resources, enabling your team to focus on innovation and delivering a superior user experience.

Sign #4: Communication gaps between designers and developers

team collaboration talk communication 1

The problem: Communication gaps between designers and developers can lead to misunderstandings, inconsistencies, and delays in product development. Misaligned expectations, differing interpretations of design mockups, or unclear documentation can result in a confusing and inefficient process, impacting the final product’s quality and user experience.

How a design system can help: A design system acts as a single source of truth for both designers and developers, bridging the communication gap by providing clear guidelines, reusable components, and standardized design patterns.

By adhering to the design system, both teams can work more efficiently, with a shared understanding of the design language and implementation methods. This enhanced collaboration reduces the likelihood of misinterpretations and ensures a cohesive, consistent final product that meets the desired user experience and design goals.

Sign #5: Onboarding challenges

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The problem: When new team members join a product team, they may face challenges understanding the design language, UI components, and coding practices. This learning curve can result in delays and inefficiencies, as new members may require additional time and resources to get up to speed with the existing design and development workflows.

How a design system can help: By providing clear guidelines, best practices, and reusable components, a design system allows newcomers to quickly grasp the product’s design principles, UI patterns, and coding conventions.

The design system accelerates the onboarding process, allowing new team members to contribute more effectively and efficiently to the product’s development, ultimately enhancing overall productivity and cohesion.

Sign 6: Slow time to market

design and development collaboration process product communication

The problem: A slow time to market can result from inefficiencies in the design and development process and complications in coordinating efforts between team members.

Slow product development leads to missed deadlines, increased costs, and reduced competitiveness, as your product takes longer to reach the market or introduce new features and improvements.

How a design system can help: A design system addresses the slow time-to-market problem by streamlining the entire design and development process.

With a shared UI library and clear guidelines, designers and developers can work more efficiently and collaboratively, reducing the time spent creating, refining, and implementing design elements.

This improved workflow allows the product team to deliver new features and updates more quickly, increasing the product’s competitiveness and enabling a faster response to market demands and user needs.

Sign #7: Duplicated design and development work

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The problem: Without a centralized design system, teams often duplicate work when creating or updating UI elements–for example, building multiple versions of an app bar.

This inefficiency can lead to wasted time, effort, and resources, as designers and developers work independently or in silos, unknowingly replicating each other’s efforts or creating inconsistent assets.

How a design system can help: By implementing a design system, teams can significantly reduce duplicated work. A design system provides:

  • A single source of truth
  • UI library of reusable components
  • Standardized patterns
  • Guidelines that can be easily accessed and applied by all team members

This single source of truth streamlines the design and development process, ensuring everyone works from the same set of resources and follows the same standards, ultimately eliminating redundant efforts and fostering a more efficient, collaborative, and cohesive workflow.

Sign #8: Difficult design handoffs

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The problem: Design handoffs can be challenging, time-consuming, and fraught with friction between designers and developers. Designers often struggle to provide developers with all the necessary assets, specifications, and documentation, leading to misunderstandings, delays, and potential rework.

How a design system can help: A design system simplifies design handoffs by providing a clear and standardized framework for communication between designers and developers. With a shared language, a unified component library, styles, and guidelines, both parties can easily reference and understand each other’s work.

This streamlined approach reduces the chances of misinterpretation and ensures that designs are translated into code accurately and efficiently. By fostering better collaboration and alignment, a design system ultimately helps teams deliver consistent and high-quality products with a faster time to market.

Even the best design systems still struggle to solve the single source of truth dilemma because designers and engineers use different design systems:

It can take many years to achieve ultimate maturity, where designers and developers use the same UI library–a real single source of truth. Or, you can bridge the gap from the start using UXPin Merge and circumvent years of work and resources.

Building and Scaling a Design System With UXPin Merge

Merge enables you to sync a component library from a repository, so designers use the same design system during the design process as engineers use to develop the final product. Designers work with visual elements while engineers see the code behind them, creating a single source of truth across the organization.

This code-to-design workflow solves many challenges organizations face with traditional design systems and product development models. The design system team only has to update and maintain one version of the UI library hosted in a single repository, maximizing efficiency while eliminating potential errors from maintaining separate design systems for designers and engineers.

Merge offers three solutions for syncing your design system:

Save time and resources building, scaling, and maintaining your design system with a single source of truth from UXPin Merge. Visit our Merge page for more details and how to request access to this revolutionary design system technology.

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Design Mission Statement – Examples and Tips https://www.uxpin.com/studio/blog/design-mission-statement/ Tue, 09 May 2023 07:27:31 +0000 https://www.uxpin.com/studio/?p=44632 Designing a meaningful and impactful future begins with a clear and concise mission statement. This article explores the essential elements of an effective design mission statement, including a step-by-step guide to crafting one that reflects your team’s unique values, principles, and aspirations. Whether you’re a UX designer, DesignOps leader, or product owner, understanding the importance

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design mission statement

Designing a meaningful and impactful future begins with a clear and concise mission statement. This article explores the essential elements of an effective design mission statement, including a step-by-step guide to crafting one that reflects your team’s unique values, principles, and aspirations.

Whether you’re a UX designer, DesignOps leader, or product owner, understanding the importance of a good mission statement is crucial for aligning your team, driving innovation, and inspiring growth.

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What is a Design Mission Statement?

A design mission statement guides designers by outlining and defining company values, principles, and aspirations in design. This concise declaration helps define the UX team’s unique approach to product design and serves as a foundation for creative and user experience decision-making.

By establishing a clear sense of direction, a mission statement enables designers to focus on their goals and consistently deliver value to users, stakeholders, and collaborators.

How does a design mission statement fit with the overall UX strategy?

A design mission statement incorporates the overall UX strategy by guiding and aligning design decisions with organizational goals. It fosters consistent, purposeful design choices, enhancing the user experience across products and platforms.

What is a Vision Statement?

A design vision statement outlines the long-term aspirations and desired future state for a product or organization’s design department. It provides designers with a clear direction or “north star” and is a source of inspiration and motivation.

Vision Statement vs. Mission Statement – What’s the difference?

  • A design mission statement focuses on the organization’s present design objectives, principles, and values. It establishes the foundation for design decisions, ensuring alignment with the organization’s goals.
  • A design vision statement describes where the organization wants to be in the future, while the mission statement defines its current purpose and approach to design.

Key Elements of an Effective Design Mission Statement

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Vision and values

The foundation of a strong design mission statement lies in articulating your team’s aspirations and core beliefs. Clearly define your organization’s purpose and what it stands for, guiding the team toward meaningful outcomes. For example, a company focused on sustainability might emphasize eco-friendly design practices in its mission statement.

Design philosophy and principles

Outline the design approach that underpins your team’s work. You can include aspects like user-centered design, simplicity, or innovation. By expressing these principles, you establish a framework that drives consistent decision-making. For example, if accessibility is a priority, your mission statement could mention a commitment to inclusive design for all users.

Focus on user needs and experience

A successful design mission statement places your target audience at the center, highlighting a dedication to understanding and addressing their needs. Your statement must emphasize the importance of empathy, research, and user testing. For example, you might mention a commitment to providing intuitive, enjoyable, and seamless experiences that solve users’ problems.

Commitment to collaboration and communication

Effective design implementation often requires teamwork and clear communication with stakeholders. In your mission statement, highlight the value of collaboration and transparent dialogue, fostering a culture of openness and constructive feedback. For example, a mission statement could mention fostering cross-functional collaboration to ensure well-rounded and high-quality design solutions that incorporate diverse input and ideas.

Continuous learning and growth

The design and technology landscape is ever-evolving. A strong mission statement should reflect a dedication to improvement and adaptation. Encourage a growth mindset within your team, emphasizing the importance of learning from mistakes, staying updated on industry trends, and refining skills. For instance, your mission statement might underline a commitment to ongoing professional development and experimentation with new design methodologies.

Crafting Your Design Mission Statement

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Setting the stage

Before diving into creating your design mission statement, setting the stage for a successful and collaborative session is essential. Involving the right people, preparing the appropriate materials, and choosing the ideal setting will help ensure that your mission statement truly reflects the values and aspirations of your team.

  • Who to include: Invite key members of your design team, including designers, DesignOps leaders, product owners, and any other relevant stakeholders. Including a diverse group ensures that the mission statement encompasses various perspectives and insights.
  • The setting: Select a comfortable, distraction-free environment to foster creativity and collaboration. This location could be a dedicated meeting room, a quiet office corner, or a virtual space for remote teams. Ensure the setting encourages open communication and allows for brainstorming and sharing ideas.
  • Materials: Provide materials to facilitate brainstorming and idea generation, such as whiteboards, markers, sticky notes, and pens. For remote UX workshops, use online collaboration tools like Miro or Mural.

Step 1 – Reflect on your organizational and UX values

Consider your company’s broader values and how they align with your UX team’s objectives. Determine the core values that will guide your design decisions.

Action: List your organization’s values and identify those most relevant to your design team. Reflect on how these values influence your design process and outcomes.

Step 2 – Identify your design principles and philosophies

Establish your team’s fundamental design principles, such as simplicity, user-centricity, innovation, accessibility, etc.

Action: Brainstorm and list the design philosophies that resonate with your team. Consider how these principles shape your team’s design initiatives and problem-solving approach.

Step 3 – Consider the impact you want to make on users, stakeholders, and colleagues

Think about the desired outcomes of your design work and how they contribute to the success of users, the organization, and your team.

Action: List the key impacts you want to achieve through your design work. Reflect on the benefits for users, the company, and your team members.

Step 4 – Balance between idealism and pragmatism

While it’s essential to have aspirational goals, your mission statement should also be grounded in reality. Strive for a balance between lofty ideals and practical, achievable objectives.

Action: Review your mission statement draft and evaluate if the goals are attainable while still being ambitious. Adjust the statement as needed to ensure a balance between idealism and pragmatism.

Step 5 – Involve your team in the process

Gather input from team members and non-designers to ensure the mission statement represents your organization and design team’s values and aspirations.

Action: Organize a workshop or brainstorming session with your team to discuss and refine the mission statement. Incorporate feedback and suggestions to create a statement that truly represents your team.

Step 6 – Keep it concise and memorable

A powerful mission statement is brief, clear, and easy to remember. Aim to communicate your message in a way that resonates with your team and stakeholders.

Action: Edit and refine your mission statement to ensure it’s succinct and straightforward. Remove unnecessary words or phrases, focusing on the most critical elements of your team’s mission.

Examples of Design Mission Statements

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We’ve done our best to find mission statements relevant to design. Since these are generally internal documents, they can be challenging to find. Here are three mission statement examples and the lessons you can take from them.

Google’s mission statement

“To organize the world’s information and make it universally accessible and useful.” – Source: Google’s about page.

While not explicitly a design mission statement, Google’s mission statement encompasses its design philosophy, as they aim to create user experiences that are intuitive and accessible to everyone.

Human Experience’s mission statement

“Our mission is to elevate patient safety, create beautiful therapeutic spaces for healing, and establish viable long-term programs. Through our design and consulting work, we advocate for all stakeholders in behavioral health, including patients, hospital administration and staff, and healthcare architects. Simply put, we want to make a difference in the world. When we combine our beliefs with our years of experience, we believe we can.” Source: Human Experience–Who We Are.

Human Experience’s mission statement showcases its commitment to enhancing patient safety and creating therapeutic spaces for healing. They emphasize the importance of considering all stakeholders and advocating for their cause in the healthcare industry. This mission statement demonstrates the power of clearly outlining the purpose and goals of a design team, inspiring change in their field.

Spotify’s mission statement

“Our mission is to unlock the potential of human creativity—by giving a million creative artists the opportunity to live off their art and billions of fans the opportunity to enjoy and be inspired by it.” Source: Spotify Design.

Again, not a design-specific mission statement, but a fantastic example of placing users front and center. Spotify’s mission statement emphasizes the power of human creativity, focusing on the dual goals of supporting artists and inspiring fans. 

This statement showcases their dedication to fostering a vibrant creative expression and enjoyment ecosystem. By putting both creators and listeners at the heart of its mission, Spotify highlights the importance of prioritizing the needs and aspirations of its diverse user base.

Updating and Evolving Your Design Mission Statement

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Updating and evolving a design mission statement is crucial to maintaining relevance as the design landscape and user needs change. Periodically revisiting the statement ensures it aligns with the organization’s current goals and priorities.

Design teams should consider updating their mission statement when:

  • Organizational goals shift: Reflect new objectives to keep design efforts focused.
  • Industry trends change: Adapt to emerging technologies and user expectations.
  • Team dynamics evolve: Accommodate new members or leadership changes.
  • User needs expand: Stay responsive to shifting user preferences and requirements.

Design products that align with your company’s vision using the world’s most advanced code-based design tool. UXPin Merge bridges the gap between design and development to create a reliable single source of truth across the organization, aligning teams toward a common goal. Visit our Merge page for more details and how to request access.

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The Persona of a Great Design Leader https://www.uxpin.com/studio/blog/persona-great-design-leader/ Tue, 07 Feb 2023 12:48:17 +0000 https://www.uxpin.com/studio/?p=15605 Design leaders champion the design team, user experience, and, most importantly, an organization’s users. They create the company’s design vision and clear a roadmap for designers to achieve its goals and milestones.  This article explores the design leader’s role, including advice from two highly experienced industry experts who have worked in leadership positions at UXPin,

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design leader

Design leaders champion the design team, user experience, and, most importantly, an organization’s users. They create the company’s design vision and clear a roadmap for designers to achieve its goals and milestones. 

This article explores the design leader’s role, including advice from two highly experienced industry experts who have worked in leadership positions at UXPin, Microsoft, Google, Yammer, O’Reilly Media, and GitHub.

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What Does a Design Leader do?

Design leaders (Head of Design) guide the design team’s vision and strategy within an organization. They establish and uphold the organization’s design principles and standards while ensuring the design team delivers high-quality work.

A design leader’s responsibilities vary depending on the organization, product, and design team’s needs, but generally, they are strong design advocates who work closely with a company’s leadership team and executives.

Here are some examples of a design leader’s responsibilities:

  • Setting an organization’s design vision and UX strategy
  • Ensuring designers maintain a human-centered mindset focused on solving user needs
  • Mentoring and coaching design team members on design thinking, problem-solving, and career development
  • Maintain a positive user experience and understand how this impacts the overall customer experience
  • Cross-functional collaboration to integrate UX across the product development process
  • Working with senior leadership to align design goals and business goals
  • Setting design principles and standards while ensuring design teams apply these correctly and deliver their best work
  • Managing the department’s budgets and resources
  • Overseeing the recruitment, hiring, and retaining of design talent
  • Leading design projects and initiatives from concept to launch
  • Create effective and efficient workflows for successful, high-quality project delivery

What is the Path to Becoming a Design Leader?

Becoming a design leader typically involves several years of design experience and a track record of delivering successful design projects and initiatives.

Here are a few key steps organizations typically want when hiring a design leader:

  1. A strong design foundation: A bachelor’s degree in a design-related field such as graphic design, industrial design, or user experience design.
  2. Design role experience: working in various design roles will help you gain the knowledge, perspective, and expertise necessary to lead the department.
  3. Skills development: design leaders never stop learning. From early in their careers, they’re constantly studying to develop further skills and expertise–most notably, developing design, technical, management, business, and leadership skills.
  4. Demonstrate leadership potential: to become a design leader, you must demonstrate a desire and track record for leading teams and projects. You must be proactive, informing leadership and management of your ambition to become a design leader so they can give you more opportunities to prove yourself and help with skills development.
  5. Climb the ladder: once you have a strong design foundation and some success leading teams, you can begin applying for promotion to design manager, director, and eventually design leader. Beyond that, you can aspire to VP and C-suite positions.

What are the Qualities of an Effective Design Leader?

In 2017, UXPin’s founder Marcin Treder (now a Senior UX Design Manager at Google), penned his thoughts on what makes a great design leader.

Marcin wrote the following in 2017…

An African proverb says: “If you want to go fast, go alone. If you want to go far, go together”. Maintaining unity without disrupting efficiency is the pinnacle of work for a design leader.

The end game for a great leader is a successful team. A team that then consistently delivers valuable user experiences to the market.

Design leadership greatness comes in many flavors, but at the core lies a common set of experiences and skills.

Great design leaders help teams and users meet their goals.

We might work in completely different organizations and with entirely different products, but some aspects of being a design leader remain the same:

1. Great design leaders are seasoned practitioners, ready to give up the craft

I imagine a great design leader who is not a designer at all–someone who can lead with a love for design and their team. A person with a clear understanding of the design process and the determination to create a vision to help users.

Leading designers without experience is an enormous challenge in building trust and respect, making part of the job challenging–namely, giving tactical feedback or helping designers upskill.

While I’m sure there are great non-practitioner design leaders–I’ve yet to meet one. Typically, great design leaders are experienced practitioners who discover that they do their job better by scaling through a team.

team collaboration talk communication ideas messsages

Instead of directly designing user experiences, design leaders do it indirectly by shaping amazing teams. Growing their design skills becomes secondary to the help they can offer to their teams. They gradually give up the design craft to develop the organization’s design efficiency.

Design leaders design indirectly – through the work of their teams.

Having said that – most design leaders, including yours truly, continue to tinker with small weekend side projects. Why? Because we absolutely love it.

2. Great design leaders are empathetic and generous with their time

A design leader’s primary function is firing themselves from a design job–they need to get out of the way so others can do great work. The best design leader must become the worst designer on the team.

Growing the team’s abilities is the shortest way to scaling design in an organization. Unfortunately, it’s not an easy task. It requires time and a saintly amount of empathy. You have to be there for your team and help them become much better than you are.

3. Great design leaders are preachers and listeners

In my experience, designers are typically more preachers than listeners. Even when we listen, we listen for our turn to comment. And when we comment, we want to be right.

Being a successful design leader requires much more.

In a way, we have to apply the practice of user research to our teams so we can truly understand the problem. We have to listen. And our preaching becomes something completely different.

To make the voice of design heard loud and clear in an organization, we have to be outspoken. But it’s not our voice that the organization needs to hear. It’s the voice of our team.

Great design leaders listen to preach and preach to listen.

Design leaders should serve as loudspeakers for the team to amplify their message. At the same time, design leaders should coach the team to listen to others and be empathetic.

4. Great design leaders are goal-oriented fighters

Great design leaders are fighters tirelessly fighting for the team and users. Both groups need strong advocates in an organization. Both groups want a superb experience. It’s a design leader’s job to remove all obstacles.

The Design Leader Persona

When I realized there’s so much that design leaders have in common, I decided to use a very familiar concept to illustrate it. I created a design leader persona.

Feel free to use this persona to shape your design leadership program, promote and hire design leaders, or use it as a conversation starter about design leadership.

design leader persona sheet

Design Team Leadership best practices

We chatted with Design Leadership expert Cindy Alvarez who shared six best practices from her experience in leadership roles at Yammer, GitHub, Microsoft, and O’Reilly Media.

Here is Cindy’s advice in her own words:

1. Demand objectives from the people you’re working with

Your job as a designer is to solve problems–not to make things look pretty. To do your job, you need to understand the who, why, when, what, where, and how.

People will try to hand you a spec or a list of requirements and say, “I’ve already thought about this a lot; just design it.” Don’t accept that. Insist, politely but firmly, that they tell you what the main goals of this project are.

For any project, one can say, “if it doesn’t achieve X and Y, then we’ve failed.” Are you trying to sell or educate? Reassure or challenge? Are you encouraging exploration or optimizing for speed? Is this a one-time signup or an everyday task? Is the audience skeptical or already enthusiastic?

designops efficiency arrow

People will suggest that you just use a lightbox, the same styling we used for feature Q, or just copy what Company Z is doing. These might be the best solution, but you won’t know unless you push back to the defined objectives.

“OK, I like how Facebook uses that design element to solve X problem. Are we solving X problem, or is our situation different?” or “Yes, using that green button style would be consistent with what we’re doing on screen Y. But on screen Y, the user is completing a one-time configuration; in our case, we’re trying to make a common task as fast as possible. Does it make sense to force consistency for different behavior types?”

2. Shine some light on the design process

I also call this “don’t be magic.”

If you’re a skilled designer and an intuitive listener, you can combine what people are saying and not saying, deduce what they’re hoping to end up with and make it magically appear on your screen. Voila! People will love you for this. It’s a critical skill for early-stage startups and design emergencies.

It’s also terribly non-scalable. It allows people to believe that they are communicating clearly when they’re not. It will enable people to think that design is “just drawing” and that the thousands of implicit decisions you make about visual priority, color, scale, and ordering are arbitrary.

You need to translate out loud: “So it sounds like you’re asking for X and Y, and you like how Company Z solves this problem because they have these similarities to us. And you’re looking to solve problem Q. Is that right?”

You need to explain your design decisions: “I’m using this style because it emphasizes element A, which is the most important action a user must take. I’m deliberately not copying what we do for feature B because the target user is completely different.”

3. Fight for what you believe in (pragmatically)

In past jobs, I’ve worked with designers who were at opposite ends of this continuum:

“Tell me what to design, and I’ll crank it out” < — — — — — > “change 1 pixel, and you’ll destroy my masterpiece.”

Neither is productive. And it’s incredibly hard to learn where on that spectrum is the most effective for you, your personality, and your organization. But you’ve got to try.

If you believe adding that fourth link will clutter the UI, speak up and explain why. Feel free to express your doubts and the risks. And then, if your stakeholders disagree, pick your battles. Sometimes it’s worth it to fight to the death. Usually, it’s not.

4. Be clear on what you will deliver and when

These are the questions that people will have but usually don’t ask:

  • How likely are these designs to change?
  • How final are the details like fonts, icons, and images?
  • Are you going to illustrate the interaction, or will this be static?
  • Are you illustrating the core use cases, multiple edge cases, and usage scenarios?
  • Will everything be done, or ‘enough to get started’?

You’re better off listing what you’ll deliver in writing, with the above questions answered and a date. It will feel like overkill. It will prevent a lot of misunderstandings. Use it as a checklist.

5. Recover and compensate

If something comes up (and it will) and you cannot deliver what you promised, immediately reach out and offer a plan for getting back on track.

Ask to make sure that’s the most convenient/effective plan for the people on your project.

Do not let a deadline slip without a word. Do not go off without a word; work in silence, and re-emerge three days later with all the work done. Speak up immediately, so no one has to wonder or go looking for you.

6. Always be thinking about how we could be doing things better or smarter

Our process is not there to constrain you; it’s there to help the team work more effectively. If it’s not working, chafing at it and making yourself miserable will not help. Trying to sneak around the rules won’t help, either. Complain constructively so we can fix it.

If you find yourself doing the same task repeatedly, stop and ask if there is a way to automate or simplify it. If you feel like your work is wasted, stop and ask why.

Or, if you did something extraordinary, stop and teach your peers what you did. Share successes. Rehash good meetings and projects, not just bad ones. Analyze why things went well, and try to reproduce.

Thank you to Cindy for sharing these tips from her professional career. You can learn more about Cindy via her website or connect with her on LinkedIn.

Go From Good Design to Great Design With UXPin

UXPin is the world’s most advanced end-to-end design tool, enabling design teams to create prototypes that look and feel like the final product.

Here are four key features that set UXPin apart from traditional image-based design tools:

  • States: create multiple states for any element, each with separate properties and interactions.
  • Variables: capture user inputs and take action based on the data to create dynamic, personalized user experiences during testing.
  • Conditional Interactions: create “if-then” and “if-else” rules to execute different reactions to user actions and inputs.
  • Expressions: design functions to perform complex operations traditionally only available with code, including form validation, computational components, simulate password authentication, and more.

Take your design team to the next level with advanced, interactive prototypes that look and function like the final product. Sign up for a free trial to explore UXPin’s features.

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6 Design Culture Examples and How to Create Your Own https://www.uxpin.com/studio/blog/design-culture-examples/ Thu, 26 Jan 2023 20:09:32 +0000 https://www.uxpin.com/studio/?p=38718 The design culture examples in this article demonstrate how design-driven companies create positive customer experiences and enhance overall business success. Creating a good design culture starts with understanding user needs, encouraging collaboration between departments, experimenting with new ideas, investing in the right tools, and developing design team rituals. Examples from J&J, PayPal, Rexlabs, Google, Revolut,

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design culture

The design culture examples in this article demonstrate how design-driven companies create positive customer experiences and enhance overall business success.

Creating a good design culture starts with understanding user needs, encouraging collaboration between departments, experimenting with new ideas, investing in the right tools, and developing design team rituals.

Examples from J&J, PayPal, Rexlabs, Google, Revolut, and Dave Malouf demonstrate how these strategies can lead to better decision-making, improved efficiency, and increased innovation.

Build fully functioning prototypes that look and feel like the final product for meaningful feedback from user testing and stakeholders. Create a design culture focused on solving more user problems during the design process with accurate prototyping from UXPin Merge. Visit our Merge page for more details.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

What is Good Design Culture?

Good design culture is the practice of proactively incorporating design principles into the product development process. Incorporating these principles takes a lot of work and collaboration. Design avocates must actively work to integrate design culture and user experience values into the company’s culture and daily operations.

These five key factors characterize good design culture:

  • Focus on user experience
  • Commitment to researching and understanding customer needs
  • Advocating for UX and user needs
  • Willingness to take creative risks through experimentation
  • Encourage collaboration between disciplines

Creating a good design culture requires commitment from leadership and collaboration between different departments within an organization.

The importance of design culture

Good design culture can significantly impact the success of an organization’s products and services. It allows organizations to create products that are more attractive, easier to use, and better suited for customer needs.

How do you Create a Healthy Design Culture?

Here are five things you can do to build the foundation for a strong design culture.

Focus on collaboration: Design is a collaborative process. Creating a thriving design culture starts with fostering an environment that encourages collaboration between all stakeholders.

Celebrate successes: Acknowledge and celebrate big and small achievements for design initiatives. This acknowledgment helps foster a culture of creativity and innovation.

Foster open dialogue: Encourage an open dialogue between designers, developers, and other stakeholders throughout the design process. An open forum for ideas ensures everyone is in sync with the project’s vision.

team collaboration talk communication ideas messsages

Encourage experimentation: Give designers the freedom to try new things and experiment. Like successes, teams must celebrate experimentation–succeed or fail. This autonomy encourages creative thinking while celebrating the attempt and what the organization learned rather than the result.

Invest in tools: Investing in the right tools is essential for successful design projects. Designers must have the hardware, software, and resources to create great work and push creative boundaries.

Implement DesignOps: DesignOps can reduce operational burdens and break down silos that adversely impact morale and culture. The DesignOps mindset, which we discuss in DesignOps 101, takes the same strategies and thinking for design projects and applies it to your company structure and work mentality. 

Activities to Enhance Design Culture

Design team rituals

Design culture must flourish within the design department before spreading organization-wide. Design team rituals are an effective way to instill UX principles, foster connections, and create design advocates within the department.

Some design rituals include:

  • Design critiques: designers present ideas and designs for feedback.
  • Coffee rituals: scheduled informal meetups to keep designers connected.
  • Weekly 1:1s: Design leader one-on-ones with team members to discuss their challenges, work in progress, career path, etc.
  • Daily stand-ups: an agile exercise where team members share their daily progress and any blockers/challenges.
  • Check-in/Check-out: morning check-in and afternoon check-out rituals foster communication and allow designers to ask for help if needed.

Design sprints

Design sprints foster a culture of experimentation, collaboration, and rapid prototyping. These intensive, focused sessions encourage a diverse team to solve problems using design thinking principles.

Including participants from different departments creates more design advocates while spreading design thinking and user experience principles across the organization.

Design thinking workshops

Design thinking workshops provide an opportunity for non-designers to learn about and practice design thinking methodologies. These workshops encourage a culture of empathy and problem-solving, which are core UX values.

Participating in design thinking workshops teaches team members how to approach problem-solving and innovation with a user-centered mindset, helping to promote design culture within the organization. Design teams can leverage this organizational mindset to encourage cross-functional collaboration for developing ideas for new products and features.

Invite team members and stakeholders to user testing

User interviews and testing are fantastic opportunities to humanize users and create empathy. Usually, only designers and researchers see how users struggle with problems, leaving other departments and stakeholders to question design decisions.

user choose statistics group

Bringing these parties into user interviews and testing sessions allows them to witness problems firsthand and how design teams use design thinking to solve them.

Design Culture Examples From Six Leading Organizations

Design culture through education at J&J

J&J debuted its design system at a “Lunch & Learn” session where the design team demonstrated how they create interactive prototypes using UXPin Merge.

J&J’s team hosts regular Lunch & Learn sessions where they discuss interactive prototyping and encourage team members and stakeholders to develop their own ideas using anything from basic sketches to high-fidelity prototypes–depending on their available tools and skills.

When team members have a concept to test, they bring it to designers to prototype using the organization’s design system and UXPin Merge. This educational process encourages everyone at J&J to develop product concepts, creating a diversity of ideas and more possibilities for innovation.

DesignOps 2.0 at PayPal

In 2019, PayPal completely reinvented its internal product development process using UXPin Merge. The org’s DesignOps 2.0 creates a single source of truth with UXPin Merge while bringing design and development into a single iterative process.

DesignOps 2.0 educates product teams and engineers about user experience and user-centered principles. Now, everyone in the product development team shares accountability for user experience, including a custom tool to measure UX success in delivering products.

Through DesignOps 2.0, PayPal’s small team of designers has increased their sphere of influence and developed a UX mindset for everyone in the product development process.

Designing a Design Culture at Rexlabs

Yolanda van Kimmenade, a Senior Product Designer at Rexlabs, describes how she and her design team designed a design culture at the software development agency.

Yolanda and her team started by defining the values and behaviors they believed were important to them and the organization, including:

  • Collaboration
  • Inclusivity
  • Continuous learning
  • Open communication
  • Giving and receiving feedback

Next, Rexlabs’ designers created systems and processes to support these values and behaviors, which included:

  • Establishing a shared language and set of tools for communication
  • Setting up regular check-ins and feedback sessions
  • Creating a system for sharing knowledge and resources within the team

Yolanda emphasizes that design culture isn’t static. The design team must revisit and adjust the culture as the organization and products evolve. Rexlabs’ designers created a positive and productive work environment by continuously aligning their culture with their goals and values.

Rexlabs’ design team spread these values through a design ritual called “Scribbles.” 

“We meet every Wednesday for ‘Scribbles’ — alternating in-person and remote meetups. We discuss topics of interest, give each other feedback on designs (e.g., user research insights, user flows, or WIP designs), and have a delicious coffee…During one Scribbles session, the topic turned to our frustrations about processes that needed improvements. Anton Babkov (our head of design and CEO, who gives us business insights and support), suggested we document these challenges and decide how we’re going to tackle them.” – Yolanda van Kimmenade, Senior Product Designer at Rexlabs.

This discovery from Rexlabs’ CEO was made possible by the company’s strong design culture that welcomes giving and receiving feedback.

Building a Better Design Culture at Google

Mike Buzzard, a Design Manager at Google, argues that a strong design culture leads to increased innovation, customer satisfaction, and overall business success.

Mike suggests three key strategies for developing a healthy design culture:

  • Establish clear design principles and apply them throughout the company, so team members understand the organization’s design philosophy and how to make design decisions
  • Invest in ongoing design training and education for all team members to foster continuous learning and improvement
  • Encourage collaboration and communication to create a sense of community, so that team members feel invested in the success of the organization’s design efforts

“I do think Google can become more design-oriented. Signals of that would be in the vocabulary engineers use when talking to designers about their work, or even just a top-down, bottom-up sort of comfort in understanding how design influences the company’s products and culture… The number of people working in UX at Google has multiplied over the last 5 years—that magnitude of growth is partly why we created a team dedicated to UX community and culture, to ensure the health and success of UX across all of Google.” – Mike Buzzard, Design Manager at Google.

Creating a strong design culture at Revolut

In a 2020 Medium article, Lucas Vallim discusses how a strong design culture can lead to better decision-making, improved efficiency, and increased innovation.

designops efficiency speed optimal

Lucas says you must first understand the role of design within the organization and how this fits into the overall business strategy. Conversely, the company must prioritize design and invest in design talent and resources. Additionally, the company should foster a collaborative and inclusive design process and encourage open communication and feedback.

Lucas argues that building a design culture on these values helps the organization better understand its customers while creating more effective and satisfying products.

Using Holistic DesignOps for enterprise design culture

In an informative UXPin webinar, long-time DesignOps advocate Dave Malouf describes how a holistic DesignOps strategy creates a design culture beyond the design team.

Dave argues that the foundation for a holistic design culture starts with communication and collaboration, which helps everyone in the organization understand design, its principles, needs, areas of influence, and potential.

Dave describes three pillars for holistic DesignOps:

  • Delivery operations: how to get things delivered by optimizing efficiency, velocity, and cost reduction.
  • Practice operations: The people, spaces, methods, and tools that make it possible for designers to design.
  • Business operations: Streamlining organizational bureaucracy from finance, IT, procurement, compliance, legal, etc.

Revolutionize your design workflows and bridge the gap between design and development with the only design tool built to solve modern DesignOps challenges. Discover Merge.

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Design Teams Goals and How to Set Them [With Examples] https://www.uxpin.com/studio/blog/6-goals-for-product-design-teams-sd/ Thu, 22 Dec 2022 16:28:54 +0000 https://www.uxpin.com/studio/?p=13000 Any design team needs to know exactly what they’re working towards. Without this, it can be easy to lose focus on the critical aims and goals of their work and projects. Design team goals are a great way to ensure your team is on track to completing the right tasks and to help productivity and

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Design Team Goals

Any design team needs to know exactly what they’re working towards. Without this, it can be easy to lose focus on the critical aims and goals of their work and projects.

Design team goals are a great way to ensure your team is on track to completing the right tasks and to help productivity and focus throughout the whole team. It can sometimes be hard to know how to correctly set goals, however.

At UXPin, we believe that any design team should be able to work to their full potential. That’s why in this article, we’re going to go over the ins and outs of design team goals, and how to set them. Give your team transparency, ease of work, and understanding by trying out component-driven prototyping. Get access to UXPin Merge and break silos between design and development teams right away. Discover Merge.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

What are design team goals?

Design team goals are set milestones that your designers are expected to achieve in a given time. 

Instead of being specific, a ‘design team goal’ can be fairly broad. The term is frequently used for both larger objectives and smaller tasks, which can lead to confusion. Instead, the consensus is that OKRs (objectives and key results) are the way to go about goal-setting and hitting milestones. 

OKRs are used by many top tech brands and other organizations like Nielsen Norman Group to create goals, evaluate and track progress, and reward achievements within their organization.

The OKR structure is clear and simple and is designed to be straightforward for ease of communication and understanding.

  • An Objective (O) is something that needs to be solved, improved, or achieved for success.
  • Key Results (KR) are measurable indicators and outcomes tracked to show that the problem has been solved. 

OKRs are popular due to how great they are at unifying a team towards a goal and help stakeholders understand what the team wants to achieve.

With this structure, product teams are more likely to work more efficiently and productively towards a target. If they have a tangible target that they can see to attain, they can move towards it and ensure they’re on the right track.

Design team goals are set to enhance collaboration, refine your processes, and help unify your team. OKRs are the best approach for achieving your aims and getting solid results.

Here, we will use this methodology to show you how design team goals can be set to support collaboration, optimize the design process, and foster belonging throughout your team.

Why is it important to set goals for your design team members?

  • To help motivate your team by giving them tangible purpose: By giving your team attainable goals, you help motivate them to produce high-quality work, as they will feel as though their work has a purpose. Otherwise, their work can meander and feel like it’s not contributing to anything positive.
  • To enhance productivity and the quality of collaboration: By giving your design team clear goals, you help them focus much more easily towards achieving them. With this, productivity and the quality of work increase, and team collaboration creates far better results.   
  • To make sure your designers’ work supports company objectives: Making sure your team is working towards the success of your startup or enterprise organization is key. OKRs are ideal for this, as they are the best ways to ensure that your team is working positively in this direction.  

6 examples of design team goals

Improving the user journey

The following example is inspired by Nielsen Norman’s Anna Kaley’s example OKR of working towards improving the experience of customers and prospective buyers. You can measure this through different indicators — this example uses metrics, such as repeat purchases, conversion rates, and journey path abandonment rates.

Objective: Improve the user journey to save people time and effort

  • KR (Key Result) 1: 25% more repeat purchases
  • KR 2: 20% higher conversion rate
  • KR 3: 30% lower user journey path abandonment rates

Improving design–development collaboration

This example’s objective was set for three months and was based on collaboration and workflow. The Key Results are based on making collaboration more efficient and simple to save time.

Objective: Improve the workflow between design and development to save more time

  • KR 1: Reduce design task tickets reopened by development from 40 to 10%
  • KR 2: Reduce the average time of “small improvements” resolved from 10 days to 3 days
  • KR 3: Increase submitted design requests going into execution from 50 to 80%

Introducing new design processes that support team growth

The next example comes from Lattice. Their design team expanded from six to 39 designers over two years, which led to the company deciding to reevaluate the ways they set goals. 

Lattice’s Staff Product Designer ran an annual retrospective, which helped them set three key objectives for the upcoming year. Each objective was established and their respective teams worked to make four key results, one for each quarter of the year. The following example is one of these objectives:

Objective: Evolve processes to keep pace with team growth

  • Q1: Audited our Brand and Product rituals and proposed adjustments 
  • Q2: Drove more frequent design feedback and context sharing (by 2x!) 
  • Q3: Created templates for easier context sharing
  • Q4: Defined processes for brand + product design collaboration

Boosting landing page performance

GTMHub shared the following example based on turning ‘output into outcomes’, this one specifically being centered around improving landing page performance. With this set goal, you can have a certain percentage or number to reach, which can help your team track their performance and can push them when necessary.

Here, a specific team or subset of the design department has been assigned OKRs to help them prosper at this specific task. Their OKR examples include:

Objective: Boost performance through landing page UX/UI

  • KR 1: Double CTA conversion to 16%
  • KR 2: Increase page navigation rate to 5%
  • KR 3: Double product image gallery open rate to 24%  

Make design language consistent

Here, Delivery Hero-Talabat’s Amber Jabeen talks about Delivery Hero’s team struggling with their design language. As it was incredibly confusing and inconsistent, their team found it hard to keep productive and efficient with its mess. So, their team took the challenge to improve it.

The video below covers this process in-depth. It shows the benefits of taking time to improve their design language consistency so everything and everyone is on the same page.

#6 Take control of project intake

In this example, Amazon/Alexa Senior UX Designer Omkar Chandgadkar talks about his aim to take more control over his impact on company operations, from what was a more passive approach to design projects’ intake beforehand. By using goals to change his approach, he managed to make a shift and stay focused on his goals and achievement.

His process here was to move his approach from tactical to strategic, which is a great goal for teams to take more initiative regarding their design work. Certainly, it will affect their design skills as well and contribute to their personal development.

He goes over the full process in this great video.

How do you support your design team in reaching their goals?

As well as setting clear goals and objectives, a great way to support your team is by taking the initiative to reach out and assist them. This includes allowing and ensuring they have access to the right tools. Especially, those that can help enable their productivity while supporting team-wide collaboration and accelerating their work. 

UXPin Merge unlocks your design team’s potential, allowing them to work more collaboratively and efficiently to result in maximum goal achievement. With Merge, designers can bring interactive components into UXPin and work faster and smarter without duplicating work. 

Collaboration is important to any team, and Merge is great for working with your team clearly and quickly. By being able to keep consistency, you can ensure that everything is well-oiled and there’s no confusion as to how systems and components are applied and implemented.

Merge is a great way to strengthen your team — as giving them more transparency, visibility, and understanding will create better design culture and better product design-development team collaboration.

Enable Your Team’s Productivity With UXPin Merge

Design team goals help establish focus and motivation within your team. OKRs make it easier to refine your design and boost the effectiveness of your end product. By creating clear goals, you can ensure that your team is working towards positive outcomes and can overcome crucial DesignOps challenges. 

However, OKRs can’t effectively be achieved without tight communication and team collaboration – especially when there’s a disconnect between your UI and UX design and product development teams.

That’s where UXPin can help. Our prototyping tool allows you to design with the same components that devs use. This helps break down limiting team silos. With UXPin Merge, you can create hi-fi prototypes of products on the fly and understand the actual user experience of the product you’re creating. 

Discover UXPin Merge and see how you can supercharge your team collaboration.

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Building a Component Library – A Step-by-Step Guide https://www.uxpin.com/studio/blog/building-component-library-guide/ Tue, 13 Dec 2022 15:15:36 +0000 https://www.uxpin.com/studio/?p=37977 Whether you’re creating a design system from scratch or want better front-end development cohesion and consistency, building a component library is an excellent way to improve your product’s user experience. A component library will save you significant time in the long run, but it will require a lot of resources and attention to detail to

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building component library

Whether you’re creating a design system from scratch or want better front-end development cohesion and consistency, building a component library is an excellent way to improve your product’s user experience.

A component library will save you significant time in the long run, but it will require a lot of resources and attention to detail to build from scratch. Engineers must consider the product’s current priorities and future possibilities to ensure the component library is scalable.

With UXPin Merge, you can create fully functional prototypes with the UI elements that come from your component library that preserves its functionality when imported into the design editor. Share a single source of truth across design and development. Visit our Merge page for more details and request access.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

Component libraries help unify code for improved front-end cohesion and consistency. It also minimizes how much code developers must write to release new products and features.

Most engineers decide to build a component library because they recognize one of several common problems:

  • UI inconsistencies–multiple variations of the same component
  • Programming syntax and markup inconsistencies–different ways of writing and structuring code
  • Ever-increasing front-end debt–backlog of programming bugs and fixes
  • Missed deadlines due to redundant programming and workflows

A component library aims to solve or reduce these issues while providing engineering teams with a scalable front-end framework.

Step 1. Create Interface Inventory

An interface inventory or UI audit is a crucial first step. Audits often uncover many UI and programming inconsistencies engineers must address before building a component library. Sometimes these inconsistencies are subtle, like two slightly different HEX codes, while others are more obvious, like multiple button variants (various sizes, shapes, colors, CTAs, etc.)

error mistake wrong fail prototyping

Design systems expert Brad Frost recommends screenshotting every user interface and cutting out each component. It’s a tedious, time-consuming but essential task to take stock. It’s important to do this inside the actual product rather than relying on project files because it’ll tell you exactly what customers see and expose any errors/inconsistencies.

Sort your components into categories to see what you’re working with. These categories will also form the foundation for your component library.

If you need help sorting your component types, consider copying Google’s Material Design or Apple’s Human Interface Guidelines. Alternatively, you can use Atomic Design to organize UI elements.

An interface inventory is also an excellent resource for advocating your component library to stakeholders. Showing these inconsistencies is often the best way to demonstrate the scale of the problem and the necessity to allocate resources for a component library.

Step 2. Select Tools and Framework

Once you know what to build, you must decide how to build it. If you’re using a Javascript framework (React, Angular, Vue, etc.), we recommend using Storybook to develop and manage individual components.

logo storybook

Storybook allows engineers to build and test components in isolation. You can also create documentation, set up development workflows, and collaborate with engineers and stakeholders.

Syncing design and development

The added benefit of Storybook is that it syncs with UXPin Merge–technology for component-driven prototyping. So, once your component library is complete, you can connect it to UXPin so design teams can build fully functioning prototypes.

logo uxpin merge 1

Merge isn’t only for UX designers. TeamPassword doesn’t have a design team, so the engineering team (of two) must prototype and test user interfaces. TeamPassword used to do this by writing code but wanted a faster method for prototyping and testing.

uxpin merge component sync

TeamPassword syncs its custom MUI component library to UXPin using Merge technology, where they build and test prototypes. 

The process of taking the finished design and developing it into a product got way faster, too. It is so rapid to export the prototype with all the specification and production-ready code. The time that the team normally had to spend on writing front-end code is saved.”

Step 3. Get Components

With your list of components and corresponding categories from the interface audit, it’s time to develop your component library–but where do you start? 

Here are some techniques for building a component library from scratch. We’ve also included some technical resources for developing your library in Storybook. 

design system library components

We recommend following Brad Frost’s Atomic Design methodology to develop components from the ground up. This method will create a modular system to build new patterns and scale your component library.

Atoms

Atoms are components you cannot break down further. They’re also the building blocks or dependencies for the rest of your component library. Atoms include:

  • Labels
  • Input fields
  • Buttons
  • Color palettes
  • Fonts
  • Icons
  • Animations
  • Design tokens

Molecules

Multiple atoms combine to construct molecules–the individual UI components users interact with, including forms, tabs, accordions, etc. For example, a search component = label + text field + button.

Organisms

Organisms are UI patterns that combine two or more molecules. A navigation bar is a common organism example:

  • Logo (molecule)
  • Navigational links (molecule)
  • Search bar (molecule)

Templates

Templates feature multiple organisms and molecules to make a complete user interface. These templates help eliminate redundant workflows to deliver products faster. Some examples include:

Design tokens

Design tokens are vital for building scalable cross-platform component libraries. These tokens contain UI data, including colors, spacing, typography, assets, animations, etc., to style UI components.

A single token contains properties formatted for each platform. For example, Android, iOS, and web browsers use different measurement units:

  • Websites and web applications (pixels/em/rem): 1 pixel
  • Android (dp density-independent pixels/dips): 1 pixel = 1dp
  • iOS (points): 1 pixel = 0.75pt

Engineers can program a token to accommodate each unit of measurement to ensure consistency across every operating system. 

Design tokens also make updates much more straightforward. Instead of modifying multiple files, engineers update the token to make cross-platform changes.

Creating design tokens from the start reduces redundant work while building your component library while future-proofing your code.

Remember documentation!

The most common recommendation from people who have built component libraries from scratch is documentation! Your component library’s docs make collaboration easier by informing other engineers how to develop and maintain components.

You should document every component as you complete it while it’s fresh in your memory. Additionally, you should document every change.

Mikael Sukoinen from Vaadin recommends documenting each component as follows:

  • Overview: component name and description
  • Instructions: how to install and use the component
  • Visual examples: demonstrating a use case for the component
  • Code samples: how to use the component’s API
file folder

Your documentation must also include:

  • HTML, CSS, and Javascript guidelines
  • Testing components
  • Instructions for props for React components (or Args in Storybook)
  • Versioning
  • How to collaborate and share work (project management tools like Jira, Trello, Notion, etc.)

Building a component library in Storybook

Here are some technical guides for building a component library:

Leverage Open-Source Component Libraries to Build Faster

Open-source component libraries provide a foundation to build a component library fast. Engineers also benefit from a scalable syntax–a process requiring many hours of friction and debate among developers.

Customization is the most important thing to consider when choosing an open-source component library. Make sure the library is themeable, preferably through design tokens. You also want something that’s regularly maintained with comprehensive documentation.

While open-source component libraries are themeable, there are limits to how much customization you can do to get a unique aesthetic. You’re also constrained by the library’s syntax and design language, so do your research before making a final decision.

Prototyping and Testing in UXPin With Merge Technology

Storybook is an excellent tool for building your components in isolation and testing them internally–but what about user testing? Unfortunately, Storybook has limitations regarding usability testing in browsers or mobile devices.

Yes, you can build a prototype with code, but making changes and iterating is time-consuming.

Merge allows you to import your component library from a repository to UXPin’s design editor so you can build prototypes to test your new component library. Merge creates a drag-and-drop prototyping environment, eliminating the steep learning curve required for traditional design tools.

This prototyping workflow has worked for tech giant PayPal and a startup of five, TeamPassword. Interestingly, both organizations switched to Merge due to UX scalability challenges. PayPal and TeamPassword have teams with little or no design experience completing UX tasks like prototyping and testing using Merge.

PayPal had five UX designers to over 1,000 engineers servicing more than 60 products. After switching to UXPin Merge, PayPal’s product teams (who had no previous design tool experience) complete 90% of design projects 8X faster than experienced UX designers could using image-based tools.

As a cash-strapped startup, TeamPassword doesn’t have the resources for a UX team but understands the importance of user experience to be competitive. Merge gives TeamPassword’s two-person engineering team a platform to prototype and test user interfaces with end-users–filling the UX designer void. Like PayPal, TeamPassword delivers products and features faster with Merge.

Building a component library requires significant resources. Often engineers don’t have access to a UX team or the knowledge to create and test components using a design tool. UXPin Merge bridges the gap between design and development, so designers and engineers speak the same language.

UXPin Merge empowers designers to build superior prototypes and solve more problems during design projects, but it also empowers engineers to prototype and test in situations where they don’t have UX resources.

Build your component library with Storybook and UXPin Merge. Visit Merge page for more details and how to request access.

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5 Mistakes that Kill Collaboration Between Designers and Developers https://www.uxpin.com/studio/blog/mistakes-that-kill-collaboration-between-designers-and-developers/ Wed, 02 Nov 2022 09:04:00 +0000 https://www.uxpin.com/studio/?p=37373 We’ve looked at how to make it easier for designers and developers to work together. But what roadblocks and workflows work against this collaboration? We’ve researched common mistakes design teams and product managers make when working with software engineers and how they can collaborate better. Reducing friction and roadblocks creates a smoother product development process

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We’ve looked at how to make it easier for designers and developers to work together. But what roadblocks and workflows work against this collaboration?

We’ve researched common mistakes design teams and product managers make when working with software engineers and how they can collaborate better. Reducing friction and roadblocks creates a smoother product development process while increasing Design’s value.

Enhance collaboration and bridge the gap between design and development with UXPin Merge. With this tech, you can bring your component library’s elements to UXPin and create functional prototypes that we’ll be developed exactly as you designed them. Check more about it. Visit our Merge page.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

1. Using Image-Based Prototypes

Whether you’re an early-stage startup or part of an enterprise software development team, design handoffs are often a time of friction between designers and engineers. One of the biggest causes for this tension is prototype fidelity.

Image-based design tools produce poor prototypes that lack fidelity and functionality, making them hard to interpret and understand–for engineers, stakeholders, and usability participants.

Design teams have two options:

  1. Collaborate with front-end designers or UX engineers to build better prototypes
  2. Switch to a code-based design tool

The latter is a better solution because it removes reliance on engineering teams, significantly enhances prototyping capabilities, improves testing, and facilitates better designer/developer collaboration for smoother design handoffs.

uxpin collaboration comment mobile design

The benefits of using a code-based design tool

UXPin’s code-based design tool enables designers to build prototypes that accurately replicate the final product experience. 

Engineers and stakeholders never have to “imagine” doing something because UXPin’s fully interactive prototypes provide an experience comparable to code.

Here are four UXPin features that enhance prototyping:

  • States: Apply multiple states to a single element or component, each with different properties, interactions, and animations.
  • Interactions: Create complex interactions with advanced animations and conditional formatting for dynamic user experiences.
  • Variables: Capture and store user inputs and use that information to take actions or personalize a product flow.
  • Expressions: Create fully functioning forms, validate passwords, update shopping carts, and more with Javascript-like functions.

Sign up for a free trial to discover these and other advanced UXPin features.

2. Not Clarifying Design Decisions

One of the biggest mistakes designers can make is not clarifying the why behind design decisions. How can engineers understand or empathize when they don’t know what user problems you’re trying to solve?

The key to clarifying design decisions is to be proactive. Get developers involved throughout the design process and avoid design handoff surprises.

designops picking tools options

Designer and business leader Antonia Horvath offers excellent advice for improving collaboration and including engineers in design decisions:

  • Dev/design pairing: designers watch engineers build a feature after design handoff to understand the process and observe engineering challenges. Ideally, this process works best in person, with both team members in front of the same screen asking and answering questions live.
  • Ideate together: bringing engineers into ideation sessions allows them to understand the thought process behind design decisions while leveraging their technical know-how to improve ideas.
  • Design critiques: traditionally a design team ritual, but including engineers in the odd critique can bring new ideas from a fresh perspective. Engineers also benefit by understanding the design thinking process behind decision-making.
  • Designer/engineer retrospectives: an agile software development practice where teams reflect on outcomes from each iteration and discuss improvements. Designers and engineers can conduct retrospectives at the end of every release to identify design handoff’s pain points and solutions. 

3. Not Educating Engineers About User Experience

Contrary to popular belief, UX teams are not solely responsible for a product’s user experience–it’s the entire organization’s responsibility. However, without effective design advocacy driven by UX designers, no one willingly learns about user experience.

As Erica Rider, UX Lead EPX at PayPal, pointed out at Design Value Conference 2022, companies have a significant control/accountability imbalance.”

  • UX designers have zero control over UX delivered to users but 100% accountability.
  • Engineers have zero accountability for UX delivered to users but 100% control.

The UX team’s role is to educate engineers about user experience and for both departments to share the responsibility.

Erica has developed systems to ensure “the UX team works with engineers to deliver a good user experience at PayPal, but the engineers are accountable for the final product.”

One of the biggest hurdles is a shift in thinking. Everyone outside of UX thinks the designer’s role is aesthetics and UI design.

Erica’s education methodology was to shift engineers thinking of user experience away from aesthetically-pleasing user interfaces to problems that cause bottlenecks and roadblocks over which engineers have absolute control. Some examples include:

  • Latency: If you click a button and it takes too long to load, that’s a poor user experience.
  • Availability: If a URL doesn’t load, that’s a poor user experience.
  • Security: If someone hacks my account, that’s a really bad user experience!
  • Error messages that are not “human-readable” or have no way for the user to resolve them: “Error Code 1578-B1273 – FAILED!” Why do you show users this message without telling them what it means or how to fix it? Another poor user experience.

Developing an organization-wide user experience mindset (starting with engineers) will increase empathy for users while sharing the responsibility.

4. Not Sharing User Research Findings

In a UX Tools article, Taylor Palmer shares insights from interviews with engineers about “how user research helps them create better experiences.”

Engineers care about user research because it helps them understand design decisions and, as one developer puts it, “make sure we’re building the right thing.” 

Developers don’t need access to the design team’s entire user research archives, nor do they have time to sit in user interviews. They prefer summaries, notes, and recorded interviews. 

testing user behavior prototype interaction

How to share user research with engineering teams

Taylor Palmer put together a list of ideas for sharing UX research with engineers:

  • Meetings to share research projects and insights
  • Linking design files with research summaries so engineers can understand the “why”
  • Creating an open-door policy for interviews and usability studies
  • Getting feedback on all UX artifacts, including wireframes, mockups, and prototypes (low and high-fidelity)
  • Creating and sharing your internal research repository–over and above summaries so engineers can delve deeper into research if necessary
  • Sharing notes from design meetings and ideation sessions
  • Creating a regular user experience newsletter

5. Not Having a Single Source of Truth

One of the most significant challenges for product development teams is overcoming the disconnect between designers and engineers.

Designers and engineers speak different languages without a single source of truth from a fully integrated design system. The results? 

Poor collaboration, design drift, friction, and other negative consequences adversely impact user experience and product quality.

design system components

How to create a single source of truth

Creating a design system doesn’t guarantee you’ll have a single source of truth. Traditional methods for building design systems mean designers and engineers use separate “truths.”

Of the four stages of design system maturity, this is stage three. Getting to stage four requires a tool to bridge the gap between design and development, where designers and engineers use the same component library.

Nick Elliott, Design System Product Owner and Regional Head of Product Design at Iress, refers to stage four as fully integrated:

  • Design in (no) code: designers drag and drop to build UIs using code components from a repository–no designing from scratch.
  • No design drift: UX teams, product designers, and engineers use the exact same components resulting in zero drift and less UX/front-end debt.
  • Consistent design: components include properties and interactivity defined by the design system, so designers don’t have to think about colors, typography, states, etc.
  • Seamless (no) handover: engineers already have exact copies of every component used for prototypes. It’s a matter of copying and pasting from the repository for front-end development, reducing the need to write code.

Iress used UXPin Merge to sync design and development. Merge pulls Iress’ component library from a repository into UXPin so designers can build code-based prototypes that look and feel like the final product–and designers don’t need to see or write any code!

This shared single source of truth means designers and engineers speak the same language and work within the same technical constraints. Reducing friction and streamlining workflows in the process. Visit our Merge page for more details and how to request access.

How UXPin Merge Syncs Design and Development for Better Collaboration

You’ve heard the results, but how does UXPin Merge work? Merge allows organizations to sync their design system from a repository to UXPin’s design editor.

Organizations can connect a React design system directly to UXPin using the Git Integration or Storybook for other front-end technologies, including React, Angular, Vue, Ember, and HTML, to name a few.

The component library appears in UXPin’s left sidebar for designers to drag elements onto the canvas to begin prototyping. Each UI component includes properties defined by the design system, like colors, sizing, typography, states, etc.

Designers can switch between these using dropdowns and selectors in the Properties Panel. Any changes render as JSX, making it easy for engineers to copy and paste to begin the development process.

Get your entire product development team to speak the same language with a code-based design solution from UXPin Merge. Visit our Merge page for more details and how to request access to this revolutionary technology.

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What is a Design Critique and How Can it Improve Your Designs? https://www.uxpin.com/studio/blog/what-is-design-critique/ Mon, 31 Oct 2022 17:04:20 +0000 https://www.uxpin.com/studio/?p=37360 Collecting feedback is an integral part of a product designer’s work – one which allows them to make sure that the product they’re designing is both intuitive and adds value to users’ lives. However, it’s not just about asking fellow designers, stakeholders, and developers for their opinions, per se. It’s about getting the most out

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What is a design critique

Collecting feedback is an integral part of a product designer’s work – one which allows them to make sure that the product they’re designing is both intuitive and adds value to users’ lives. However, it’s not just about asking fellow designers, stakeholders, and developers for their opinions, per se. It’s about getting the most out of design feedback – and here’s where a design critique procedure is the most effective way of doing this. 

Design critiques offer a tried-and-tested approach the opportunity for their prototypes to be explored and for user experience flaws to be quickly identified and fixed.

What is a design critique? How should you structure your design feedback sessions? Why is feedback so important for making better design decisions? In this article, we’ll cover everything you’ll need to know to improve your product designs through targeted design critiques!

UXPin is a design tool that enables real-time collaboration. It’s an end-to-end solution that covers the whole design process, from working on basic user flows to building interactive prototypes that can be easily shared with stakeholders and product managers. Try it for free now.

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What is a Design Critique?

In product design, feedback is key. It leads to good design and positive culture in which designers can flourish. Design critique simply refers to the process of analyzing a design or prototype to determine if it meets the criteria and requirements of the project.

What kind of feedback or pointers do designers seek from design critiques?

  • The design or prototype’s alignment with business objectives: Does it solve the user’s pain points? Has the designer implemented the features and capabilities outlined in the product strategy? Does the design adhere to the company or client’s branding? 
  • The usability of the product and user flow: How accessible is this design? Is it intuitive and easy to use? How well does the prototype meet basic usability principles? Is the user flow clear?
  • Judging the technical feasibility of the design project: Simply, can this be built with the development team’s resources and the project timeframe? Will this application be able to run on end-user devices? 

Remember, design critiques aren’t brainstorming sessions or usability tests. They’re a method for designers to get specific, actionable feedback from stakeholders about prototypes, wireframes, and other deliverables, so they can give constructive feedback and find the perfect design solution. 

The primary goal of design critiques is to improve the product design – and so, the discussion should be focused on the objectives of the design project.

What does design critique look like?

Design critiques usually take the form of meetings or round-table discussions where designers share their prototypes for discussion. A design critique panel is made up of a handful of designers, developers, analysts, or other key stakeholders. 

There are two main types of design critiques. These are:

  • Standalone critiques: Purpose-planned meetings to gather feedback on one particular aspect of a design.
  • Design reviews: Fuller evaluations of a prototype to judge its success in achieving product design heuristics. These tend to dive deeper into the usability, creative process, and project goals. 

These days, design critiques don’t need to be held in person, or even at a set time. With real-time collaboration tools like UXPin, design critiques can be delivered asynchronously through iterative feedback. 

Why are design critiques important? Can they really help you make better design decisions? 

Are design critiques worth the hassle? Do they really improve the product’s design and usability?

Absolutely. Design critiques help break down silos, where individual designers or teams are disconnected in their approach from other colleagues and the wider business objectives.

Incorporating stakeholder feedback from the early stages of a product’s design process helps focus the features and objectives of the application. Here’s how: 

  1. Critiques reinforce the business objectives and pain points: Many designers get distracted by the visual design and lose sight of its strategic aims. A design critique is a great opportunity for stakeholders and product owners to remind designers what the product should be capable of.
  2. Find a consensus between teams: By analyzing a design and sharing actionable feedback, designers can work collaboratively. They also use critiques to reach a consensus with developers on the features and functionality that should be included in a product. This results in a far more seamless development process.
  3. Promotes an agile, iterative design ethos: Critiques allow design teams to quickly identify and correct problems. This fast-paced approach to product design helps dramatically cut down development time.

Who should be involved in a design critique?

What roles are important to implement to ensure a successful design feedback session?

Here are a few key ideas: 

  • Facilitator: They are responsible for conducting the design critique and leading the session. A facilitator will define the scope of the critique and set out what sort of feedback should be collected. This is usually an executive, such as a VP of Design or Lead Designer. 
  • Presenter: This is usually the designer that created the prototype or design that’s being critiqued. They’re responsible for showcasing the design, providing the necessary context, and discussing the goals of the prototype. A great presentation results in better feedback.
  • Critiquers: These are the people with the opinions. Remember, critiquers don’t need to be designers. They can be anyone who may have useful feedback on the product design – for example, developers, other executives, or clients. They’ll need to be specific on what’s not working and provide constructive pointers on how to improve.

How big should a design critique panel be? It’s important to get a variety of viewpoints, but larger groups are difficult to facilitate. We recommend anywhere between 3 to 7 members. 

Step-by-Step: How to Structure a Design Critique

There are three key steps to a constructive design critique session. Let’s discuss them:

Step 1: Set out the goals and scope of the design critique

Before a design critique session begins, the facilitator should set out clearly what the scope and expectations of the critique are. This should be communicated through a written meeting agenda

Here’s what it should clarify: 

  • What design is being critiqued? 
  • What is the scope of the feedback? What areas of the prototype should the feedback be focused on?
  • How long will the session last? How will feedback be collected and minuted?
  • What specific roles do panel members have? How should critiquers use their expertise to guide their discussions?
  • What are the main goals and business objectives of the product? Who is the primary audience? What are the problems and pain points you’re trying to solve? What KPIs are being measured here?

It’s also important for presenters to prepare the presentation and share the prototype with the rest of the panel. before the meeting to gather their thoughts!

Pro tip:  We recommend letting critiquers explore the design solution before the session takes place. You can do so by sending over the designs in an interactive, collaborative tool like UXPin. Your participants will be able to easily add notes and ideas they’d like to cover during the meeting.

Step 2: Ask the right questions to encourage relevant feedback

How can you make sure you’re getting the right feedback? NN Group’s Chief Designer Sarah Gibbons suggests using one of these two key approaches during Q&A sessions: 

  • Round robin: Participants take turns explaining their perspectives and asking questions until everyone has contributed. They can then ask follow-up questions once everyone has had a turn. This ensures that each panel member has a chance to share feedback.
  • Filling feedback quotas: Some participants may struggle to give their point of view, fearing it’s too harsh. A facilitator can transform it into a constructive criticism sessions, asking panel members to share a set number of positive and negative observations. This is a great starting point to find critical points. You should find that a more natural conversation will result where participants will carry on sharing their perspectives freely.

Step 3: Don’t forget about follow-ups

A key tenant of agile and iterative design is collecting follow-up feedback. Presenters should regularly keep a panel updated on how their feedback is being implemented in design iterations. 

Why is it important? 

  • Participants will feel motivated by the use of their feedback. This will boost the overall effectiveness of critiques across your organization.
  • Panel members can provide follow-up pointers if they believe their feedback has been misunderstood or ignored. 
  • The iterative changes can generate new feedback – positive or negative. 

With UXPin, it’s easy to share prototypes and collect feedback directly on your designs. As a result, you’re able to speed up your design iterations.

Among others, UXPin helps team work better together:

  • enables real-time collaboration – you can see how others interact with your designs as they review them
  • allows easy access to the prototype – you can share the link to the prototype via email. Your design critique participants don’t have to be UXPin users to ick on the link and they can start providing feedback
  • lets you ping and send email notifications to specific team members to ensure that you’ve collected all insight, so you can derive the highest quality insights. 

Unlock agile product design and facilitate critiques with UXPin

Actionable feedback guides to great product design. Many designers struggle to break out of silos and worry about sharing their unfinished work with others.

Design critiques are a brilliant way to formalize this and turn it into a regularity. With good critiques, designers can easily collect relevant and actionable feedback on product prototypes. By incorporating designer and stakeholder feedback into the UX design process, you can reinforce your business goals and design products that better meet user needs.

How should you structure design critiques? The role of the facilitator here is crucial, as defining the scope of exploration can help designers get the most useful feedback from critique sessions.

To support the collaborative approach that design critiques and agile feedback promote, it’s worth using a collaborative design tool. With UXPin, you can build interactive designs easily and invite your team and stakeholders to collaborate on your projects.

Try it out for free and see how it can help you improve your product design process.

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How to Deal with FinTech Legacy Systems https://www.uxpin.com/studio/blog/fintech-legacy-system-design-solutions/ Mon, 24 Oct 2022 19:02:45 +0000 https://www.uxpin.com/studio/?p=37228 Many organizations struggle to free themselves of legacy systems and the headaches they possess. These outdated ecosystems present many challenges, including user experience and digital innovation. The burdens of legacy technology are why challenger banks can compete with traditional banks, adopt sophisticated technology, and deliver products to customers significantly faster. This article explores the challenges

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fintech legacy systems

Many organizations struggle to free themselves of legacy systems and the headaches they possess. These outdated ecosystems present many challenges, including user experience and digital innovation.

The burdens of legacy technology are why challenger banks can compete with traditional banks, adopt sophisticated technology, and deliver products to customers significantly faster.

This article explores the challenges of legacy systems and their adverse impacts on business and customer experience. We also look at how FinTech companies outperform traditional financial service providers without these legacy burdens and what the latter can do to modernize.

Modernize your UX workflows and create a single source of truth between design and development with UXPin Merge to deliver products faster while reducing time to market. Visit our Merge page for more details and how to request access.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

What are Legacy Systems?

Legacy systems are hardware, software, and other outdated technology organizations still use. The company that built the legacy system is usually no longer in business, or they’ve stopped offering updates and support for the product.

Without updates and support, the organization must employ IT experts to maintain and operate the legacy system. The talent pool for these systems is small, so labor is expensive, and they often have to fabricate hardware replacements at high costs because parts aren’t readily available.

designops picking tools options

Legacy systems also require a significant amount of space. Many organizations operate on systems that are 30-50 years old. The hardware for these legacy systems is bulky, requiring significant real estate to operate and maintain efficiently. Institutions must also worry about data integrity and ensuring they don’t lose everything when a system crashes–and legacy systems do crash! 

Legacy systems are still widely used in the banking sector and government institutions. Not only are legacy systems expensive to maintain, but they present significant security risks.

According to a Forbes article, most US Federal Government systems are outdated. The US Treasury is one of the oldest systems at 51 years old, closely followed by Health and Human Services at 50.

Legacy Systems and User Experience

These technical issues present a challenge for UX designers trying to design a good user experience for a back-end held together with adhesive tape and bubble gum. Legacy systems offer several critical challenges for product teams:

  • Poor performance: front-end applications must wait for API (application programming interfaces) calls to legacy systems
  • Scalability limitations: legacy systems impede innovation
  • Poor cross-platform experience: restrictions on what users can do with mobile banking apps vs. desktop applications
  • Budget constraints: legacy banking systems are expensive–consuming valuable resources that could go to UX and digital product innovation
  • Silos and bureaucracy: make it challenging to compete with fast-moving FinTech startups and institutions that have embraced technology
  • Security constraints: legacy systems are more vulnerable to attack, adding more complexity and limitations

What Makes FinTech More Successful?

FinTech products solve the same problems as organizations running legacy systems but can compete because they have fewer constraints.

Here are some ways FinTech outcompetes multinational financial institutions with decades of experience and expertise.

1. FinTech moves fast

Speed to market is one of FinTech’s greatest strengths. With modern technologies, efficient workflows, and no silos or bureaucracy, FinTech product teams can innovate and deliver projects fast.

FinTech companies are also free to test and adopt new technology, like machine learning, blockchain, and artificial intelligence, which significantly enhance product quality and customer satisfaction.

designops efficiency person

This efficiency makes app-first investment products like Robinhood, and digital banking providers like Monzo, Chime, and Nubank, to name a few, successful. They offer clients a comparable financial product through sophisticated applications they continually innovate.

Traditional financial institutions battle to compete because they’re slow to market and are always two steps behind faster, agile FinTech organizations.

2. User-centric

FinTech organizations adopt a user-centric mindset for decisions and innovation. They understand user needs better than traditional financial institutions because they’re more in tune with modern digital software development, specifically, user experience and design thinking.

search observe user centered

This user-centric approach enables FinTech organizations to prioritize customer needs and focus on core banking products that meet expectations–creating better trust, adoption, and retention.

3. Better data analytics

Data integrity and quality are significant issues for legacy system financial institutions. Legacy systems prevent holistic real-time analytics, which slows decision-making and innovation.

Conversely, modern FinTech organizations have high-quality real-time end-to-end analytics allowing them to identify issues and opportunities.

responsive screens

These valuable insights enable stakeholders to make educated decisions aligned with the company’s vision, roadmap, and customer expectations.

4. UX research and user testing

UX research and user testing are facets of user-centered design adopted by FinTech organizations. These valuable UX insights, paired with quality analytics, provide FinTech organizations with more detailed, holistic customer personas.

This deeper understanding of customer behavior enables FinTech designers to prioritize products and services that meet user needs while identifying unique business opportunities.

5. Cross-functional product development

Many successful FinTech organizations use Agile environments and cross-functional product development teams. These modern workflows minimize silos, align teams, reduce errors (UX debt/technical debt), and facilitate faster, more accurate project delivery.

designops increasing collaboration group

FinTech organizations are also more adept at remote work environments, allowing them to draw from a global talent pool and onboard much faster.

Traditional financial institutions suffer from silos and, due to regulatory requirements and company policies, take longer to onboard talent and build teams.

How Designers Can Help With Modernizing Legacy Systems

1. Measuring and reporting

Measuring and reporting are vital components of modernizing legacy systems, including:

Using these methodologies is just the first step. Design teams must use these insights to present quantitative data to stakeholders. For example, 

what is the cost of poor user experience from legacy systems, and what are the potential returns for modernization?

When Talabat’s product team battled to get investment for a design system, they built a business case around the costs of front-end debt. The team measured the time it took to develop a UI with and without a design system. The results demonstrated significant losses for Talabat’s front-end debt, convincing stakeholders to invest in the product’s design system.

Your problem and solution must include numbers to support your business case. Stakeholders want to see metrics and KPIs to assess:

  • The state and scale of the issue
  • How your solution improves these numbers

2. Prioritizing effectively using design thinking

Designers can use design thinking to prioritize projects and identify opportunities that maximize business value. Finding the balance between desirability, viability, and feasibility is an effective research technique for innovative products that deliver sustainable long-term growth and success.

  • Desirability: what do customers need vs. want? Needs are more valuable because people can’t live without them.
  • Viability: can the company afford it, and does it make business sense?
  • Feasibility: do you have the resources to build it? Is it right for the business? And, how long will it take to deliver?

Finding the sweet spot in this trifecta can maximize business value while solving customer needs. To be successful, the entire organization must embrace design thinking and user experience principles.

Design advocacy and design thinking workshops are crucial in getting buy-in from team members and stakeholders and steering them towards a modern, user-centered mindset.

As legacy-constrained institutions adopt these design thinking principles, it gets harder to justify “the old way of doing things” at the expense of users and the business.

3. Creating a single source of truth

Many organizations, including those on legacy systems, still operate without a design system. Even the “modern” digital payment giant PayPal only adopted a design system for its internal products in 2019!

design system components

Design systems ensure there’s an organization-wide single source of truth. Streamlining product development workflows and maximizing cohesion and consistency reduces usability issues while allowing designers to focus on solving user problems rather than building components for every project.

Although a single source of truth won’t solve your company’s legacy challenges, it’s a step towards modernizing workflows and reducing time-to-market–a significant issue for slow-moving financial institutions.

Digital Transformation With UXPin Merge

logo uxpin merge 1

UXPin Merge is an excellent tool for modernizing legacy systems and reducing time-to-market. After adopting UXPin Merge in 2019, PayPal’s product designers were able to build UIs 8X faster than before.

Merge also revolutionized PayPal’s development process and scaled design output without employing more UX team membersa key factor for organizations struggling with budget constraints!

Synced design and development

PayPal’s UX Lead EPX, Erica Rider, chose Microsoft’s Fluent UI design system. The DS team created custom components and templates, so designers only had to drag and drop elements to build user interfaces. As Erica calls it, “a ‘snap-together’ type design.”

design and development collaboration process product communication 1

PayPal used Merge to sync its Fluent UI React library to UXPin, so designers had all the same components. They used React props to set styling and interactivity constraints which designers adjust via UXPin’s Properties Panel.

Streamlined design handoffs

Design handoffs in Merge are seamless, almost non-existent–a far cry from the chaotic mess many organizations deal with when releasing new products and features!

With designers and programmers using the same component library, most front-end development is copy/paste and adjusting props to meet designs. UXPin provides JSX code, so designers can copy that too!

Minimal designing and coding from scratch reduce errors, technical debt, and time-to-market while enhancing collaboration and user experience.

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How to Manage Design Teams (Effectively)? https://www.uxpin.com/studio/blog/how-to-manage-design-teams/ Thu, 15 Sep 2022 14:10:00 +0000 https://www.uxpin.com/studio/?p=36635 Design leadership isn’t about micromanaging every little step. Rather, a good design leader is able to provide impactful direction for their team. How exactly does a design leader encourage a positive and meaningful product design work environment? Let’s start by taking a look at the key steps to take for managing a design team successfully

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How to manage design teams

Design leadership isn’t about micromanaging every little step. Rather, a good design leader is able to provide impactful direction for their team. How exactly does a design leader encourage a positive and meaningful product design work environment?

Let’s start by taking a look at the key steps to take for managing a design team successfully and what to avoid when building a cohesive team.

If you’re looking for a prototyping tool that will help your team to optimize their workflow and communicate better, we have something for you. Try UXPin Merge, a powerful technology that makes your team achieve a higher level of design maturity in no time. Read more about UXPin Merge.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

Start with a design department audit

Just like you start with auditing UX design, look back at your design team goals. Having a roadmap in place will help you more clearly see what you need to achieve in regard to design goals at your organization. This roadmap will help you get there with fewer bumps in the road.

Your next step will be to audit your design team structure as a whole. You’ll want to take inventory of who you have on your team and confirm what their strengths and weaknesses are. Taking stock of these things is helpful to see if you have enough team members with the appropriate skills needed to achieve company goals.

Team meetings are an excellent way to gain a deeper understanding of your team as a whole. Furthermore, a design team audit will go a long way in determining how well overall day-to-day operations will go. 

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Auditing will help crystalize your team structure and will help to specify the role of all team members and the capacities in which they are expected to complete their roles. Clarity helps give everyone a higher sense of purpose and consistently set them to task without confusion or hold-ups.

Identify and acknowledge your wrongdoings 

As a design team leader, you’ll need to apply an honest mindset when managing your team. Inherent assumptions and old assumptions are par for the course when working in a leadership role, however, external output is extremely valuable when working in a close team atmosphere.

Don’t be afraid to ask for external input in the form of team member feedback. This could be an anonymous survey or an all-hands call to gather information from those you work with every day.

process problems error mistake

While it can be tough to hear difficult feedback, taking direct note of such input will only help strengthen your team as a whole. Poor leadership manifests in a variety of different ways. Maybe your team has expressed that you repeatedly fail to set clear goals for the team or perhaps you tend to micromanage employees.

Whatever the shortcoming may be, be willing to identify and acknowledge where you can use a little work as a design lead. No one is perfect, you and your team members included.

Write a plan on what needs to be done

Equally as important to a successful team as improving leadership style and making a plan are the factors related to project management. This goes hand-in-hand with design audits. Questions you’ll want to take stock of: Do you need to hire more people? If so, can you tell which skill gaps in your current team structure need to be filled? 

An adjacent item would be to run a skills gap assessment. Ask your team members what skills they feel good at. By requesting directly, you’ll likely find skills that weren’t readily apparent or might come in handy for future design projects.

During any one-on-one or group meetings with your team members, you can ask them about the skills they’re determined to develop. This will help you plan out how their desired career path can integrate with the competencies of your design team as a whole. Offer ways for your team members to hone and develop their skills in order to close any skill gaps. 

task documentation data

During the planning stage, it’s important to note if you’re successfully building the design team during the recruitment and hiring process. Take note of any areas in which you might be falling behind. Ask yourself:

  • Are you seeing a high candidate drop-off rate? 
  • Do your new team members continue to ask repetitive questions during the onboarding process? 

Consider these questions and other potential improvement areas such as task distribution, management of workload, and consistent performance. 

Decide how you will measure the results

Once you’ve taken stock of these items and implemented specific changes, you’ll want a solid plan as to how you’ll be evaluating said implementations. You’ll need it to measure whether or not the changes you’ve implemented have been successful. 

When assessing the overall success of your results, ask yourself:

  • Did you solve the problem? – Design isn’t simply graphics and color palettes. At its core, it’s all about facilitating interactions and problem-solving through creative channels. If you identified a real problem (such as poor employee retention) and provided a better solution (more open communication and feedback) then you can count that as a success.
  • Did you improve the process? – Design doesn’t always have to be about supplementation. Rather, you might identify steps that were redundant and unhelpful during your research. Good design leadership might also mean cutting down or taking away what isn’t working. If you made a process more efficient through various channels of development, then congratulations, pat yourself on the back. Another success!
  • Did you open yourself for feedback? – Design success is just about the personal growth of employees and management alike. This can be shown through effective communication. A difficult skill to master, accepting feedback and open communication is one that every good leader should have. Shelve your pride and open yourself up to honest feedback. You and your team will all be better for it. 

The recommended measurement methods will depend on the specific area you’re planning to improve. For example, if you were hoping to measure your own design leadership qualities, you could run a quantitative survey like an employee Net Promoter Score which is a metric that helps gauge how employees feel about the place at which they work.

team collaboration talk communication ideas messsages

Running surveys like this allows you to see how your score has changed over the course of three or six months. This is simply one avenue you can take but it is a common way to look at employee satisfaction.

For example, perhaps you want to improve your team member retention rates and avoid employee turnover. After taking the necessary steps needed for proper employee retention, you can measure how the average tenure has changed since the implementation of certain action items.

Or maybe you’d like to measure the number of tasks your team was able to successfully complete within a 2-week timeframe, you can compare these metrics on a bi-monthly basis. Measurements can be approached through Fibonacci sequence points which provide a realistic way to approach a variety of influencing factors.

Start transformation processes 

Now you’re able to start streamlining how design teams work. Encapsulating the above steps and implementing them might look as follows:

  • 1-on-1 meetings: holding one-on-one meetings are a great way for team lead and team members reports to connect individually on pressing issues and develop strong relationships. They also help ensure that employees feel like they’re valued contributors of product teams and that they are working successfully toward goals as well as improving their skill set. One-on-ones should not be used as status updates, rather, they should serve as a platform to give regular feedback and foster career growth and learning new skills.
  • Daily standups: whether you call them daily stand-ups or team huddles, the idea is the same. You want your entire team to feel informed and connected. This helps measure progress, highlight necessary areas of improvement or outstanding issues, and where the team stands in terms of work completed. 
  • Team building activities: a variety of activities exist to help build morale and spark teamwork. They’re helpful exercises for bringing communication to the forefront and allowing a free flow of product team collaboration and an encouraging the best work atmosphere. Team building helps product managers and employees alike learn more about each other outside of a traditional workplace setting. Your activity might be something fun and engaging like an escape room or a day at the golf course. 

Growth and collaboration are crucial to a team’s success. As outlined in the first pillar of our DesignOps eBook, the well-being of a team of designers should be at the forefront of your management plan. The above steps are simply a few suggestions that can help your team thrive and feel cared for.

Don’t miss out on the power of iterations

Growth isn’t a linear process. Remember to check in with the members of your team on a regular basis. This will help you see what seems to be working and what techniques haven’t quite landed. Allowing you to pivot from there. 

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Again, ask your team members for honest feedback. This can be done either during face-to-face meetings or in a survey. Fostering an openly communicative environment is ideal for a well-running design process and product development workflows. Employees that feel noticed ultimately feel valued. Remember to focus on clear points of action, rather than generalities. Drill down to specifics and everyone will be better for it.

If you decide to go the survey route, make sure not to overdo the frequency. Firstly, the time frame in which you’ve gathered data might be too short to draw relevant conclusions. Secondly, you don’t want to ask team members to evaluate your decisions on a frequent basis, as it could come across that you’re unsure of your design leadership capabilities. Be sure of the direction you’re taking as a design lead and your team will appreciate it.

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Iterate and experiment with improvements to your team collaboration and design team management methods. Remember: proper design team management is a marathon, not a sprint. Cultivating a good team takes trial and error.

Lead your team to success

The first pillar of design operations deals with the core of a good business: people. If you want to support your people, you need the right tech stack for the job.

UXPin Merge is such technology. It allows your team to bring your devs’ interactive components to the design editor and build prototypes that are easily understood by stakeholders, product managers, and above all else, developers. Bridge communication gap and strengthen the workflow in your organization. Read more about UXPin Merge.

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5 Design Team Rituals that Will Bring The Team Together [+ How to Create Your Own] https://www.uxpin.com/studio/blog/design-team-rituals/ Mon, 12 Sep 2022 12:51:47 +0000 https://www.uxpin.com/studio/?p=36523 Design team rituals help build company culture and community. They’re also excellent tools for fixing common corporate issues like silos, big egos, poor communication, etc. In cross-functional teams, a design team ritual brings designers together to strengthen bonds and collaboration toward successful project deliveries. This article explores five popular design team rituals, how to create

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Design team rituals help build company culture and community. They’re also excellent tools for fixing common corporate issues like silos, big egos, poor communication, etc. In cross-functional teams, a design team ritual brings designers together to strengthen bonds and collaboration toward successful project deliveries.

This article explores five popular design team rituals, how to create one, and best practices to maximize engagement and long-term success.

Boost communication and engagement with UXPin–a collaborative design tool. Sign up for a free trial to discover how UXPin can enhance UX workflows to deliver better user experiences for your customers.

What are Design Team Rituals?

The purpose of any team ritual is to bring people together to strengthen bonds and develop a shared company culture. A ritual involves repeating conscious and deliberate action(s) on a specific day, date, or time.

For something to be a ritual, people must repeat it regularly and consistently. The ritual could be as simple as Friday morning coffee with the team, or something bigger, like an annual retreat.

Rituals tend to be light-hearted and informal; however, people are encouraged to take the process seriously and abide by any rules or conditions. The aim is to align values and behaviors towards a shared goal or purpose.

Design team rituals are specific to designers, excluding other teams and departments–which can be especially valuable when working in cross-functional teams. The aim is to encourage collaboration, growth, and culture among designers while providing a space to discuss design-related topics and challenges.

Here are five popular design team rituals, whether you work at the office, remotely, or in a hybrid environment.

1. Design Critiques

Environment: In-office or Zoom

Benefits: Good for solving design problems and encouraging collaboration

Design critiques are an excellent way for designers to present ideas for group feedback. For many, combining public speaking and a critique of their work can be an anxiety-inducing experience, so you’ll want to make sure there are rules to keep things light-hearted and respectful.

designops picking tools care

It’s good to use a semi-formal setting where presenters can use a projector to show their design(s) to the entire team. Time will likely be an issue, so create 15-20 minute slots team members can book in advance.

Design leader Jared Zimmerman recommends designers prepare a single slide with three points:

  • The problem the designer is trying to solve
  • Where they are in the process
  • What feedback is most useful for them today

This format makes these design critique rituals purposeful and encourages team members to make the most of their short time.

Jared emphasizes the importance of presenters telling the group exactly what they need in terms of help–“I’m really having trouble with X; what do you think would solve this?”

2. Coffee Rituals

Environment: In-office or Zoom

Benefits: Good for breaking silos, team bonding, and developing the organization’s culture

Coffee rituals are a fantastic opportunity for design team members to discuss topics freely. Design lead at Atlassian, Alastair Simpson, has a simple daily morning coffee ritual format. He asks team members what they did over the weekend and what work challenges they’re experiencing.

In these informal settings, team members often think more freely and openly, resulting in solutions and ideas to solve big challenges.

3. Weekly 1:1s

Environment: In-office or Zoom

Benefits: Good for leaders to connect with individual team members

Rituals don’t only apply to group activities. Design managers and leaders can create weekly 1:1s with team members to discuss their challenges, work in progress, career path, etc.

team collaboration talk communication ideas messsages

Trello (Atlassian) Design Manager, Marc Jenkinson, has created this 1:1 agenda template. Marc says in a remote environment, managers can use these sessions to get to know employees on a more personal level–maybe get introduced to the kids/pets, learn about a hobby, etc.

4. Daily Stand-ups

Environment: In-office or Zoom

Benefits: Excellent for quickly communicating daily progress and issues

Stand-ups are an agile exercise where team members share their daily progress and any blockers/challenges. The format is simple. Each person stands up and briefly answers three questions:

  1. What did I work on yesterday?
  2. What am I working on today?
  3. What issues are blocking me?

There are various stand-up adaptations, like a weekly version or an additional question, “What am I planning to do tomorrow/next week?” 

A morning stand-up ritual is an excellent way to align designers, develop daily communication, and keep everyone on the same page.

Atlassian’s “Stand-ups for agile teams” goes into greater detail with best practices and running virtual stand-ups for remote teams.

5. Check-in/Check-out

Environment: In-office or Zoom

Benefits: Great for keeping teams connected

Morning check-in and afternoon check-out rituals are excellent for keeping teams connected. These check-ins work especially well for remote teams where some members never see each other.

Check-in rituals are informal and can be fun. Keep things light-hearted, so team members enjoy these brief times together. Joël van Bodegraven, a Product Designer at Miro, has a four-step check-in format:

  1. Step 1: Gather in a circle or huddle.
  2. Step 2: The lead or facilitator drops a question–“Ok, team, how are you feeling this morning?” Team members can answer in one or two sentences about how they feel that morning/afternoon.
  3. Step 3: Allow everyone to have their say.
  4. Step 4: End with a team clap, something funny or energizing to lift everyone’s spirits before heading into their next task.
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One way Joël makes his check-ins fun is by creating random themes, for example:

  • Check-in as a superhero
  • Check-in as an animal
  • Check-in as an actor
  • Check-in as another team member

You get the idea.

How to Create a Ritual?

Rituals work best when they have a purpose or fix a problem–like improving communication or boosting morale. Fearless Culture has an excellent five-step plan for creating a team ritual.

Step 1: Identify the problem

What is the cultural problem you’re trying to solve?

Does your team feel fragmented by poor communication?

Is there tension among team members?

Set up 1:1s with team members to get their perspectives. Fearless Culture recommends asking team members to list five problems, identify a top five, and get everyone to vote. Involving team members increases the likelihood of getting team buy-in.

Step 2: Reframe the problem into a challenge

Use the “How might we…?” format to turn the problem into a challenge. Ask your team to share what people do, say, and think when the problem arises.

For example, you might find team members don’t feel appreciated for their work. Reframing the problem, “How might we design a ritual to start celebrating small victories?”

Step 3: Brainstorm team rituals

Brainstorm ideas and rituals with your team to find a solution for your problem.

  • Where will your ritual take place (onsite, offsite, virtual)?
  • If you meet in-office, do you want to avoid tech?
  • If you have a big team, do you need to split up?
  • How much time do you need?
  • What is the frequency–daily, weekly, etc.?
  • How do time zones and remote employees impact your ritual?
idea 1

Answering these questions will help narrow down what’s possible with the time and resources available.

Step 4: Create the narrative

According to Fearless Culture, creating a narrative is the best way to design a team ritual. There are five components to this narrative:

  • Ritual trigger: What triggers your ritual? Is it a specific time of day, completing a project or milestone? How do team members know to gather for the ritual?
  • Beginning: How does the start? Joël van Bodegraven’s check-in starts with, “Ok, team, how are you feeling this morning?”
  • Middle: How do you know when the ritual is complete? In Joël’s example, everyone has checked in. 
  • End: What happens to close the ritual? Joël’s check-in ends with a team clap to energize everyone.
  • Reward: What is your collective accomplishment? For example, once everyone has checked in and clapped together, they feel a sense of community with an energized excitement to begin the day.
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It’s important to test and iterate on your ritual process until you find the right solution for your team and purpose.

Rituals Best Practices

Here are some design ritual tips and best practices. We borrowed most of these from Arki Sudito’s article, Co-founder and CEO of di Growth Center.

  1. Use any ritual you find as a template–customize it to meet your team’s needs.
  2. Create a safe space for employees to speak and express themselves openly.
  3. Involve team members in the process to increase buy-in and engagement.
  4. Find advocates to help evolve the ritual and will encourage others to participate.
  5. Create a Slack channel to discuss and develop your team ritual–crucial for remote team rituals.
  6. Don’t force people to take part in your rituals. Create an enjoyable experience team members are excited to partake.
  7. Arki Sudito recommends you don’t call your ritual a ritual. Many people are skeptical of ritualistic or culture-building practices.
  8. Keep it cheap and “lightweight.” Anything that costs money risks scrutiny from stakeholders, prematurely ending your ritual.
  9. Ensure your ritual takes place at a convenient time. You don’t want to interrupt important workflows and processes.
  10. Make sure your ritual offers underlying value, intention, and purpose for team members. Don’t choose something that may exclude people–like getting drunk after work or intense physical activity.
  11. Don’t be afraid to ditch a ritual if it’s no longer useful.

Make delivering high-quality user experiences your team’s daily ritual with UXPin–the world’s most advanced design, prototyping, and testing tool. Sign up for a free trial to discover how UXPin can revolutionize your UX design process.

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Design & Consultancy – How Internal Consulting Can Benefit Your Team https://www.uxpin.com/studio/blog/design-and-consultancy/ Wed, 07 Sep 2022 19:47:28 +0000 https://www.uxpin.com/studio/?p=36505 Design consultants have been around for some time, with companies using external services firms and agencies to take care of their design consulting needs for many years. But as design change management evolves, and with contemporary design thinking transforming how design teams are integrating their efforts with other departments, design industry roles like these are

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Design Consultancy

Design consultants have been around for some time, with companies using external services firms and agencies to take care of their design consulting needs for many years.

But as design change management evolves, and with contemporary design thinking transforming how design teams are integrating their efforts with other departments, design industry roles like these are delivering a range of exciting possibilities and benefits. 

In this article, we shed some light on the growing role that internal design consultants are playing in the industry. We discuss how they’re positively influencing design quality and design team performances.

We explore how internal design consultants are integrating with these teams, unpack the benefits they’re bringing to design quality, and look at the steps involved in setting up an effective internal design consultancy.

How to gain the time necessary to set up and run a design consultancy? Improve your current workflow. One of the ways of doing that is trying out tech that helps you speed up prototyping and design handoff process. UXPin Merge is exactly what you need. Read more about how it helps companies fight front-end debt and develop products that are based on your design system. Explore UXPin Merge.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

What is an internal design consultancy? 

Before diving in, let’s explore the design consultancy concept and how these consultants function as in-house organizational problem-solvers whose role is to identify and implement workable digital design solutions.

An internal design consultancy can be defined as a function within a design company which suggests ideas, makes recommendations or audits, and then advises on an existing design system.

From offering observations about the form or functionality of a digital product’s design to the aesthetics and even the marketability of something, an internal design consultancy understands how these features and elements integrate with one another. 

team collaboration talk communication ideas messsages

These consultants play several important roles within a design team and offer their expertise, adding value by:

  • Helping design team members consider and make the best decisions available
  • Keeping the team informed and up to date about potential solutions and alternatives
  • Assisting in streamlining work processes and tasks using design frameworks

Monitoring and then improving a team’s overall performance and output by developing an effective design strategy.

A design consultant’s day-to-day actions may include:

  • Arranging and hosting design workshops
  • Supervising the creation of an organizational design system
  • Adding experience and input to design ideation and execution

Internal versus external design consultants

Internal design consultants are almost identical to their external counterparts, though with a much better insight into the design company’s operations and team dynamics. The difference between internal design consultants and external ones lies in their relationship with the client organization.

  • Internal design consultants – are hired full-time or on a contract basis by the client organization, reporting directly to them. They work continually for their employer, focusing exclusively on the organization’s in-house product design efforts and forging long-term relationships with the company’s executive and design teams.
  • External design consultants – come from design consulting firms and are hired for a short period of time to complete a specified design-related project or task. They are often employed by external consulting and design services, work on projects for different organizations simultaneously, and bring ideas based on their own experience and a broader business perspective. Ideo is a famous innovation consulting firms you might have heard about. This company that’s based in Palo Alto helped many startups with design initiatives.
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To sum up, internal design consultants are dedicated solely to your company and usually, participate in long-term projects. While their external counterparts are leased out from agencies and support you in shorter assignments.

What are the advantages of internal design consultants?

1. Ensuring consistency and clarity

Rather than disrupting your product design team’s workflow efforts every time you rope in an external consultant, investing in having an internal design consultancy capacity functioning within your product design efforts means consistency and clarity for everyone.

This may involve having your team follow a design thinking process built around the core pillars of empathizing, defining, ideating, prototyping, and testing. Crucially, internal design consultants are effective at governing change management in design.

Internal design consultants are the perfect candidates for supervising and managing this massively important, though time-consuming, process. By organizing and streamlining efforts to ensure consistency and clarity across the team, change management in design can permeate throughout the organization. 

2. Increasing intellectual capital & problem-solving skills

A design company boasting internal consulting groups within their product design teams can drive cost reduction, enable better design services talent acquisition, accelerate the product development, coming up with strategic design solutions or even brand strategy. This, in turn, promotes the growth and retention of intellectual capital – which can only be earned through internal consulting – allowing employees to gain a better understanding of the company itself. 

designops increasing collaboration group

As full-time, committed employees working on the front lines, internal design consultants accumulate extensive experience and knowledge of the company’s design architecture. These in-depth insights help other employees improve their problem-solving skills as they interact with the internal design consultants or shift into different line management positions.

3. Promotes design across the organisation

Most design teams struggle to promote design thinking across an organization. An internal design consultant on your payroll means having a design advocate on your team, too. 

Internal design consultants live and breathe design thinking, ensuring that your strategic design ambitions constantly receive the visibility and attention they deserve. They also function as design ambassadors, helping other business stakeholders understand the importance of product design and usability in digital products, for example. 

4. Bridges the communication gap between design and other departments

Many design industry players note how difficult it can be to deconstruct silos within an organization. Design change management demands clear, unambiguous communication, not only between design team members but between different departments as well. 

Internal design consultants who constantly advocate for design change management and design thinking are adept at helping other departments and role players understand how the system can make their work and lives easier. They are skilled at explaining a system’s complexities by filling the gap in communicating a system’s functionality and role in branding strategies to, for example, software developers, who can then better align with design teams. 

design system library components 1 1

These updated processes, however, need more than good communication. They also require the right tools to work. Tech stack like UXPin Merge allow design teams to bridge the gap between UI and UX designers and developers by aligning them with a single source of truth, leading to a more connected working environment and fewer isolated, obstructive silos. 

A great example of how such a tool can help comes from none else but influential design operations guru Dave Malouf’s. In a webinar, he discusses how much such software can help internal design consultants break down organizational silos by leveraging a single source of truth and closing the divide between design teams and departments. 

How to set up an internal design consultancy?

So, you’re looking at adding an internal design consultancy to your design operations? Great. But you’ll need a plan before getting started, and it all begins with adopting and communicating a design thinking philosophy before kicking off your internal design consultancy. 

Step 1: Communicate

Internal design consultancies are still gaining traction in the design industry, and teams are often likely to either be used to having external design consultants reviewing and updating their design systems or have learned to take care of consultancy work themselves. 

Remember, the objective of setting up an in-house design consultancy is to improve team performance, so be sure to communicate and engage with the team beforehand. Make sure they understand why you want to bring an internal consultant into the mix and how having a dedicated consultant will take the design burden off their shoulders, help to solve problems and ensure design thinking consistency. 

Step 2: Define objectives

Without goals, your consultant and team will be shooting in the dark, unsure of the deliverables they’re striving for. The next step involves clearly defining the internal design consultancy objectives early on. 

Some of these consultant objectives may include:

  • Helping the marketing team to improve the customer experience via a revised email flow that would bring new business in
  • Assisting the customer success team with improving user experience of the account cancellation process
  • Putting design mechanisms in place which boost collaboration and communication between design teams and developers, centered around a single source of truth
  • Working with the sales department to design a more efficient leads conversion process
  • Engaging with employer branding team to schedule more engaging media releases about company updates or helping them revise their social media strategy to showcase good design of their product

Step 3: Start consulting

​​Next, start doing the work. Once you’ve engaged with your design team, clearly defined and communicated the internal design consultancy objectives and found your consultant, start pursuing your mandate. 

team collaboration talk communication

Engage with different departments. Confer, observe, and test. Brainstorm with the team, audit and update processes, secure feedback, and report on whether you reached your objectives or not. 

Step 4: Measure and learn

Once you’ve had time to put your efforts in motion, you’ll need to measure, analyze the outcomes, and tweak your efforts. Solicit feedback from your team, look at the data and identify any shortfalls in the process you can look to improve. If you spot any mistakes, use them to learn and adapt your design strategy. 

Once completed, you’ll need to take your measured results and compare them to your stated objectives established at the outset. If you’ve reached them, continue to consult and refine. If not, go back and start again. 

Create top design consultancy with our tips

As the needs of design teams evolve and become more complex, design companies and organisations are finding that the benefits and possibilities of hiring, training and developing in-house design consultants outweigh the need to bring in external ones.

Think of internal design consultants as sports team captains roped in for a new season to steady the ship and guide the team to new heights. Their job is to improve performance and to get the most out of their “players”.

Internal design consultants are already showing how important they are to design services and will soon become key drivers of design thinking in workplaces everywhere. They ensure consistency in the product design process and help close the gap between what designers are aiming for and how developers understand the need for design systems. 

Improve your productivity

Internal design consultants are the perfect design thinking advocates and, armed with design tools like UXPin, can now get the most out of their design teams and increase their productivity.

UXPin offers a technology called Merge, which helps to build prototypes with the exact building blocks of your digital product – functional UI components. In effect, the design handoff is much smoother. Devs know exactly what they need to build. They can copy the code behind the design elements and use it in their process. The outcome? A greater transparency between design and development and more clarity across the company.

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UX Business Case – How to Build a Strong Case for Investing in Design https://www.uxpin.com/studio/blog/business-case-ux/ Wed, 17 Aug 2022 14:37:00 +0000 https://www.uxpin.com/studio/?p=36270 With limited resources and competition from other departments, creating a compelling business case for UI/UX design initiatives is crucial to secure buy-in. You must prove you have the best solution and can execute your initiative successfully. This article discusses how user experience design professionals can create a convincing UX business case, including an example from

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business case ux

With limited resources and competition from other departments, creating a compelling business case for UI/UX design initiatives is crucial to secure buy-in. You must prove you have the best solution and can execute your initiative successfully.

This article discusses how user experience design professionals can create a convincing UX business case, including an example from the UAE-based home delivery service, Delivery Hero.

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What is a Business Case?

A business case outlines the benefits of a project, initiative, or strategy and why the company or department needs it. A UX business case relates specifically to design-related projects–for example, building a design system, purchasing a design tool, or investing in a big UX research project.

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Through a business case, the UX team must:

  • Demonstrate a need (or problem) for the expense(s)
  • Offer a design solution

The solution is often more effective when paired with a value proposition. How will this project deliver an ROI for design and the organization?

Why do you need a Business Case for UX?

Getting buy-in from stakeholders can be challenging, particularly for UX projects. Many non-designers don’t understand user-centered design principles or design thinking and are reluctant to make design investments.

Your UX business case must show stakeholders how improving a product’s customer experience is good for the bottom line. For example, a design system is a significant investment. Stakeholders often can’t see how a library of reusable components will deliver business value, so designers must demonstrate this value through a business case.

Delivery Hero’s Business Case Value Proposition

Delivery Hero is an excellent example of using a value proposition in a business case for a design system. After several attempts at pitching their design system to stakeholders, Delivery Hero’s product design team realized they had to make a more convincing case, including a real-world case study and value proposition.

Delivery Hero’s product design team used a single screen to compare building a user interface with and without a design system. The results were staggering:

  • Building without a design system – total time: 7.5 hours
  • Building as a reusable component – total time: 3.25 hours

The experiment demonstrated a 57% time reduction in front-end effort and zero percent front-end debt with a reusable component.

Front-end debt had become a compounding issue for Delivery Hero, so eliminating this problem and reducing delivery time by almost 60% demonstrated a significant return on investment for stakeholders.

Delivery Hero’s stakeholders were impressed with the results and gave the go-ahead for the company’s design system, Marshmallow–read more about Delivery Hero’s story here.

What should you include in a UX Business Case?

Now that you understand a business case’s purpose and importance let’s explore the points to include. 

  • Executive Summary
  • Mission Statement
  • Market
  • Problem Statement
  • Proposed Solution & Value Proposition
  • Risks
  • Roadmap
  • Required Resources
  • Team

It’s important to note that you won’t always use all these points, only those relevant to your business case and project. The goal is to keep your business case thorough but concise. If stakeholders want to see the research, you can present that separately.

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Executive Summary

An executive summary summarizes your business case and its sections. Essential elements to include in a business case executive summary are:

  • The problem
  • Your solution

Mission Statement

The mission statement summarizes the project’s purpose and goal. It’s usually a few sentences and can appear on the same slide as your executive summary. The mission statement guides the design process while uniting team members and stakeholders on a common idea and purpose.

Check out ProjectManager’s article, How to Write a Mission Statement.”

The Market (or Users)

If your UX business case is for an internal initiative, you can replace this section with The Users and identify who your project aims to serve. For example, a design system helps product, UX, and engineering teams, but it also positively impacts end-users. You can represent your end-users with personas so stakeholders can empathize with real people.

Problem Statement

Your problem statement outlines a key issue, who it impacts, and its effect on the business. Laura van Doore, a Design Manager at Atlassian, says, there are two parts to executing a good problem statement.”

Problem Selection: 

“Select and emphasize problems that will appeal to your audience.” 

When pitching to stakeholders, demonstrate how the problem impacts the business, rather than only focusing on the design team. 

In Delivery Hero’s case, the product team showed that their current project workflow accumulated front-end debt, inconsistencies, and slow time-to-market, ultimately costing the business time and resources.

If you’re presenting a problem that directly impacts users, you may want to include UX artifacts like a customer journey, user research, and other UX insights to give stakeholders a clear understanding of the issue.

Framing the Problem:

Laura’s next step is to frame the problem around your target audience:

  • Identify the core problem
  • Outline who the problem impacts and how
  • Describe the adverse effects on your audience and the business

Proposed Solution & Value Proposition

Describe how your solution solves the company’s problem and its value proposition. The value proposition is critical for your business case. It describes the value and return on investment (ROI).

Stakeholders are less concerned about solving workflow issues than business-related impacts. How does your solution deliver an ROI?

designops picking tools care

Amber Jabeen from Delivery Hero’s design system team says your solution must use business metrics and KPIs to describe the positive benefits for the organization. How will you reduce costs, increase revenue, improve time-to-market, or make the product more competitive?

Risks

A thorough business case also considers the risks and how you plan to tackle them. Stakeholders like to see that you’ve looked at your solution from multiple angles and prepared for potential issues.

In her article, Laura van Doore from Atlassian says, “Be realistic, rather than utopian…If you sell the dream too much and present a utopian story of success-only, your case will seem too biased and might get chucked to the bottom of the pile.”

Roadmap

Another critical element to your business case is a timeline or roadmap. How long will it take to deliver the project, and when can the company expect to see the value you outline in your solution. What are your KPIs so stakeholders can monitor progress?

Again, it’s important to use relevant business metrics. For example, when discussing human resources, estimate the total hours per department, i.e., design, product, engineering, etc. This breakdown allows stakeholders to see how the project affects the company’s human resources and other projects.

Required Resources

What resources will your project need?–human, financial, technical, design, etc. If possible, include multiple scenarios to give stakeholders options based on available resources.

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Think about what resources you’ll need before, during, and after the project delivery. For example, a design system requires a design audit before you start, people to build and deliver it, and a team to manage and scale it. As a design system matures, it requires more resources.

Team

Describe your core team behind the business case and the people you’ll need to deliver and scale the project, most notably:

  • UX Designers
  • Engineers
  • Product managers
  • Analysts
  • Stakeholders

Best Practices for a Strong UX Business Case

We’ve borrowed some of these best practices from our May 2022 webinar, Enterprise Design System – How to Build and Scale, with Amber Jabeen, DesignOps Director at Delivery Hero MENA (talabat).

1. Start with a real pain point

Your business case must include a pain point that adversely impacts the product, its users, and the business. Stakeholders are less likely to take action if you only show how a problem affects team members. 

Suppose you can prove that problem creates rework (extra cost), usability issues (losing users and producing costly support tickets), technical debt (extra cost), and slow time-to-market (less competitive and revenue loss). In that case, you have a real pain point to grab stakeholders’ attention.

2. Build a value proposition

Build a value proposition around your pain point. Your solution must solve the issue and deliver a return on investment. Remember to be realistic and show stakeholders you have weighed the risks.

3. Identify your biggest supporters and sponsor

Finding leaders and stakeholders outside of UX to support your business case will give it more weight. They will advocate that:

  1. The problem you identify is real.
  2. Your solution and value proposition are the best option.

Include these advocates in your business case and possibly a quote from your most influential stakeholder.

4. Show before you tell

People outside of UX have trouble understanding user experience and design thinking principles. Explaining the problem isn’t enough; you must show them what’s wrong and how it impacts the business.

prototyping paper pencil lo fi

As we saw from Delivery Hero, Amber’s team presented an experiment showing the inefficiencies and problems costing the company time and money. They proved their solution could solve the problem and deliver value to the organization.

If you present a theory to stakeholders, they’ll send you back for proof. Take the time to conduct tests and experiments to prove you can execute your solution, and it works!

5. Talk business metrics

Your problem and solution must include numbers to support your business case. Stakeholders want to see metrics and KPIs to assess:

  • The state and scale of the issue
  • How your solution improves these numbers

6. Don’t go alone – build your network

Talk to cross-functional team members, leaders, managers, and everyone impacted by the problem to get their support and buy-in for your solution before presenting a business case to stakeholders. When you have the organization behind your project, it’s more likely to get approval from decision-makers.

Support Your Business Case With a UXPin Prototype

UXPin’s code-based design tool allows designers to build fully functioning prototypes with code-like fidelity and functionality. Instead of imagining how a feature will work, UX designers can accurately replicate the final product experience–creating a more convincing business case for stakeholders.

Sign up for a free trial to build better quality prototypes for stakeholders and user testing.

The post UX Business Case – How to Build a Strong Case for Investing in Design appeared first on Studio by UXPin.

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